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Video: How to Play
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Step by step
Game Objective
In Dwar7s: Winter, players take on the roles of dwarf clans who must survive a harsh winter, defending themselves against monsters and natural disasters. The goal is to accumulate the most Victory Points (VPs) over 7 weeks (rounds). To win, players must work together to protect the castle, defeat monsters, overcome disasters, and maximize their resources. If the players survive until the end of the 7th week, the winner is the one with the most VPs.
Setup
To set up the game, follow the steps below:
- Place the main board in the center of the table.
- Shuffle the monster cards and place them along with the monster miniatures near the board.
- Shuffle the hero cards and reveal 4 cards to form the Hero Hall.
- Shuffle the disaster cards and place them along with the disaster markers near the board.
- Each player receives a personal board, 7 dwarf miniatures in their color, 7 Starting Hero cards, resource markers, and a music marker.
- Place the Winter marker on the first space of the Winter Track.
- The youngest player receives the First Player marker.
Refer to the manual for details on this section.
Game Flow
The game is divided into 7 weeks (rounds), each with 4 phases:
- Enemy Invasion: Monsters move toward the castle and their abilities are activated. New monsters and disasters are revealed.
- Preparation: Players choose hero cards to form their hand.
- Actions: Players perform actions such as allocating dwarves, moving dwarves, acquiring heroes, singing together, defeating monsters, and overcoming disasters.
- Resolution: It is checked whether the players survived the week. If so, the Winter marker advances and the game continues.
Refer to the manual for details on this section.
Actions and How to Play
During the Actions phase, players can perform the following actions:
- Allocate a Dwarf: Spend 1 action to place 1 dwarf in any zone on the board.
- Move a Dwarf: Spend 1 action to move 1 dwarf to an adjacent zone.
- Acquire a Hero: Spend 1 action and gold to acquire a card from the Hero Hall and add it to your deck.
- Sing Together: Spend 1 action to play a musical instrument and activate corresponding hero cards.
- Defeat a Monster: Free action that allows you to defeat a monster if you have the necessary resources and dwarves.
- Overcome a Disaster: Free action that allows you to overcome a disaster if you have the necessary resources and dwarves.
Refer to the manual for details on this section.
End of Game and Scoring
The game ends after the 7th week. Players sum up their Victory Points (VPs) based on the following criteria:
- Defeated Monsters: Each defeated monster is worth VPs as indicated on its card.
- Overcome Disasters: Each overcome disaster is worth VPs as indicated on its card.
- Acquired Heroes: Each hero in your deck is worth VPs as indicated on its card.
- Production: Gain VPs for each resource maximized up to the 7th house.
- Militia: If all your dwarves are back on your board, gain 3 VPs.
The player with the most VPs wins. In case of a tie, there are specific tiebreaker criteria.
Tips for Winning
- Avoid having all your resources of the same type blocked by monsters or disasters.
- Acquire a variety of hero cards to increase your strategic options.
- Prioritize defeating monsters and overcoming disasters to gain VPs and avoid losses.
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Rules manual
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