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Objective of the Game
In the world of Euphoria: Ignorance Is Bliss, ignorance is literally bliss. This expansion introduces new recruits, markets with restrictions, a bazaar dealing in artifacts, and rule tweaks to the base game. The game also includes an artificial opponent system (called Automa) for solitaire play or to turn a 2-player game into a 4-player game.
Preparation (Setup)
Perform setup as in the original game with the following changes and additions:
- For the first time playing this expansion, place 3 tunnel stickers on your Euphoria game board. (Extra 3 stickers labeled Black & White are for original Kickstarter double-sided boards).
- Place the player aid card on top of the "Key" box on the board if present, otherwise place it below the Farm.
- Give each player a player mat to organize their components. Morale and knowledge are now tracked on the player mats instead of on the board.
- You must choose to use either the new set of recruits and markets OR the original set. Do not mix these sets together.
- If you play with the new recruits and markets, place the New Antiques Bazaar board next to the game board.
- Shuffle the deck of artifact cards and place it to the left of the slot. Leave room for a discard pile to the right of the board.
- Place 1 random artifact card face-up on each of the 4 artifact spaces.
- If you play without the original recruits and markets, do not use the New Antiques Bazaar and ignore all rules related to it.
- During setup, place the miner meeple on the space with the number corresponding to the number of players. For example, for 3 players, place the miner meeples on the spaces labeled "3".
- After 4 recruit cards are dealt to each player, if you have more than 1 factionless recruit:
- Discard a factionless recruit of your choice and draw another card.
- Repeat until only 1 of the 4 recruits is factionless.
- If you select a factionless recruit during setup, it must be your active recruit.
- After simultaneously selecting and revealing recruits, identify the faction(s) with the most active recruits. This is the majority faction(s). If the faction of your active recruit is not in the majority faction(s) and it isn’t factionless, you gain 2 commodities as a starting bonus.
Components for Solo & Optionally 2-Player
- 27 Automa cards
- 8 double-sided faction/penalty cards
- 1 Automa player aid
- 1 Automa rulebook
Fluxo do Jogo
Consulte o manual para detalhes sobre esta seção.
Ações e Como Jogar
The following are minor changes to the base game rules that are in effect whether or not you use other expansion elements:
- If you begin your turn with multiple workers sharing the same number and you wish to place those identical workers on the same turn, you must lose 1 commodity per worker you place beyond the first. You cannot place an extra worker unless you have a commodity to lose.
- When visiting a constructed market on which you do not have an authority token, you can choose to place an authority token on that market instead of placing it on the territory.
- Recruit abilities can only be used once per trigger event.
New Antiques Bazaar
If you play with the original recruits and markets, skip this section (do not use the New Antiques Bazaar).
In the New Antiques Bazaar, 4 face-up artifact cards form a queue. Whenever you gain an artifact card, take any 1 of the 4 artifacts in the bazaar (you may not draw from the top of the deck). The rightmost artifact in the bazaar is free while the others have a cost shown below them.
After taking an artifact from the bazaar (and paying the cost, if applicable), perform the following steps in order. Do steps 1 and 2 every time you gain an artifact, even if you gain multiple artifacts on the same turn:
- Slide any artifacts on the left of the empty space to the right, filling in the empty space.
- Draw the topmost artifact card from the deck and place it face-up on the leftmost space (with a cost of 2 commodities).
If the artifact deck is empty, shuffle the discard pile to create a new deck. If this is not possible, the queue is not restocked. The queue will be restocked from right to left as soon as an artifact is placed in the discard pile.
When playing with the New Antiques Bazaar, you may not draw an artifact from the top of the deck.
Factionless Recruits
Factionless recruits are not linked to any specific faction, hence the black background behind their name. These recruits do not provide any benefits from the allegiance track. Instead, they grant you an ability that’s more powerful than those of normal recruits.
You can never have more than 1 factionless recruit. When gaining another recruit via your ethical dilemma, if you already have a factionless recruit, discard any factionless recruits you draw and draw again.
Market Action Tiebreakers
Consulte o manual para detalhes sobre esta seção.
Automa Action Reference
Consulte o manual para detalhes sobre esta seção.
Fim de Jogo e Pontuação
Consulte o manual para detalhes sobre esta seção.
Dicas para Vencer
- If you begin your turn with multiple workers sharing the same number and you wish to place those identical workers on the same turn, be prepared to lose 1 commodity per worker you place beyond the first. You cannot place an extra worker unless you have a commodity to lose.
- When visiting a constructed market on which you do not have an authority token, consider placing an authority token on that market instead of on the territory to gain an advantage.
- Be mindful of recruit abilities, as they can only be used once per trigger event. Plan your actions to maximize their impact.
Rules manual
Official PDF file
Frequently Asked Questions
Quick answers about the rules
What is the objective of Euphoria: Ignorance Is Bliss?
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How does Euphoria: Ignorance Is Bliss end, and how do you score?
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