—
rating
Ludopedia
6.9
rating
BGG
Our Verdict
A high-stakes supplement for Fantastiqa veterans looking for extra tension.
Highlights
- Adds strategic risk
- Quick sacrifice mechanic
- Unique collector's item
Keep in mind
- Requires base game
- Limited promotional content
FOR GENRE FANS
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
If you're already a seasoned traveler through the lands of Fantastiqa, you know that not everything that glitters is gold—sometimes, it's just a hungry raven looking for a snack! We're talking about the 'Ravenous Raven Promo Cards,' a set of exclusive cards that served as a special treat for those who backed the Enchanted Edition Kickstarter campaign. But don't be fooled into thinking this is just decorative paper; these cards introduce a sacrifice mechanic that can shift the entire pace of your game.
The dynamic is straightforward but demands a heavy strategic decision: at a specific point, each player must choose one card from their hand to 'feed' the Ravenous Raven. The consequence? The chosen card is permanently removed from play. Sounds bad, right? But in a game where hand management and resource building are key, deciding what to sacrifice to satisfy the creature can be the difference between a brilliant strategy and total disaster. It's that classic dilemma: do you give up a useful card now to avoid a greater evil, or do you try to hold onto what you have and risk the fallout?
Keep in mind that this is promotional content. This means you can't play 'the raven cards' on their own; they are a supplement for those who already own the Fantastiqa base game and want to add this element of risk and resource loss to the table. It's a collector's item with real gameplay impact, perfect for those who love adding layers of tension and risk management to their fantasy adventure sessions. If you're looking for variety and a touch of unpredictability for your games, these cards are the spice you've been missing!
The dynamic is straightforward but demands a heavy strategic decision: at a specific point, each player must choose one card from their hand to 'feed' the Ravenous Raven. The consequence? The chosen card is permanently removed from play. Sounds bad, right? But in a game where hand management and resource building are key, deciding what to sacrifice to satisfy the creature can be the difference between a brilliant strategy and total disaster. It's that classic dilemma: do you give up a useful card now to avoid a greater evil, or do you try to hold onto what you have and risk the fallout?
Keep in mind that this is promotional content. This means you can't play 'the raven cards' on their own; they are a supplement for those who already own the Fantastiqa base game and want to add this element of risk and resource loss to the table. It's a collector's item with real gameplay impact, perfect for those who love adding layers of tension and risk management to their fantasy adventure sessions. If you're looking for variety and a touch of unpredictability for your games, these cards are the spice you've been missing!
GALLERY
5 photos · from the community
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
2
OK
3
OK
4
OK
Loading playlist...
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Mechanics
Categories
Families
Publisher
Eagle-Gryphon Games
Designer
Alf Seegert
Can I play with just these cards?
No, these are promotional cards that require the Fantastiqa base game to work.
What exactly happens when I use the card?
You choose one card from your hand and it is permanently removed from play to 'feed' the raven.
How many players can use them?
The content is compatible with the 2-4 player scale of the base game.
Does this change the game significantly?
It adds a layer of risk management and resource loss that can alter your strategic decisions.
Is this a full expansion?
No, it is a set of Kickstarter promotional cards, acting as a gameplay supplement.
How long does it take to implement this rule?
The mechanic is quick and shouldn't significantly increase the original playtime.