Field Commander: Alexander

Dan Verssen Games (DVG) · Board game · 2009
1 · best 1 Solo 90 min Weight 2.3/5
7.3 rating Ludopedia
7.1 rating BGG
Buy
7.3 rating Ludopedia
7.1 rating BGG
Our Verdict

If you're a history buff and love a good solo strategic challenge, Field Commander: Alexander is a feast for reliving the conquests of the greatest general of all time!

Highlights
  • Immersive historical campaign
  • Impactful strategic decisions
  • Variety of units and resources
  • Campaign replayability
  • Deep solo experience
Keep in mind
  • Moderate language dependency
  • Initial learning curve
  • Exclusive single-player focus
HIGHLY RECOMMENDED
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About the game
In Field Commander: Alexander, you step into the shoes of the legendary Alexander the Great, embarking on his epic quest for conquest to expand the Macedonian empire and achieve eternal glory. The adventure kicks off in 338 BC, even before the famous Battle of Chaeronea, placing you directly in the young leader's command. From this point on, the reins of destiny are in your hands: decide where to march, when to fight, when to negotiate, and even when to seek divine prophecies to guide your actions. You'll have a diverse army at your disposal, including infantry, archers, phalanxes, and cavalry, alongside advisors, scholars, courtesans, and spies. The key to victory and glorification lies in how you combine these resources with your own strategic plans. The game is divided into several campaigns, each covering a few years of Alexander's life. While each campaign has its own objectives, the path to achieving them is entirely yours. Will you go to battle or attempt negotiation? Do you assess your army's strength against the enemy's? Do you weigh the gains and losses of each decision? These are the crucial choices you must make to live up to Alexander's immortal standards. Campaigns can be played individually or linked, allowing the outcomes of one to influence the starting situation of the next, creating a continuous and challenging narrative of the conqueror's life.
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In English

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Game details

Categories

Families

Ancient: Greece Components: Map (Continental / National scale) Digital Implementations: Tabletopia History: Wars of Alexander the Great Players: Games with Solitaire Rules Players: Solitaire Only Games Players: Solitaire Only Wargames Players: Wargames with Solitaire Rules Series: Field Commander (DVG)
Publisher Dan Verssen Games (DVG)
Designer Dan Verssen
Artist Wan Chiu
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Frequently Asked Questions
How many players does Field Commander: Alexander support?
This is an exclusively solo game, designed for you to dive deep into the strategy and decisions of Alexander the Great without distractions.
What is the average playtime for a game?
A campaign in Field Commander: Alexander typically lasts around 90 minutes, but since campaigns can be linked, the full experience can be much longer.
What is the complexity level of the game?
It's considered a medium to heavy weight game (2.3187/5 on BGG), meaning it has considerable strategic depth and a learning curve to master its mechanics.
Do I need to know Alexander's history to play?
It's not mandatory, but it certainly enriches the experience! The game is quite faithful to historical events, so knowing the context can help you make more immersive decisions.
What are the main components of the game?
You'll find a detailed map, various tokens representing military units and advisors, dice for resolving combat and events, and a rulebook to guide your campaigns.
Is it a game of luck or strategy?
Field Commander: Alexander balances both well. Dice rolling adds an element of luck in combat, but movement strategy, resource management, and diplomatic decisions are crucial for long-term success.
Who is Field Commander: Alexander recommended for?
It's highly recommended for fans of wargames, historical games, and players seeking a deep and challenging solo experience, with a focus on narrative and strategic decisions.