Field of Glory: The Card Game

Treefrog Games · Board game · 2013
— Ludopedia 6.5 BGG 2 · best 2 30 min Weight 2.0/5
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— rating Ludopedia
6.5 rating BGG
Our Verdict
RECOMMENDED

Field of Glory: The Card Game is an excellent tactical duel for those who enjoy military strategy without the complexity of a heavy wargame. The mechanic of paying costs by discarding cards creates constant dilemmas that keep the tension high. It's a fast, clever game that shines for anyone who loves direct, quick head-to-head confrontations.

Highlights
  • Intense tactical dueling
  • Challenging hand management
  • Fast and dynamic sessions
  • Faithful to historical theme
Keep in mind
  • Two-player only
  • Drafting involves some luck
  • Moderate learning curve
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About the game

What you do in a play session

If you've ever wanted to command ancient armies without spending hours setting up miniatures or reading massive rulebooks, Field of Glory: The Card Game is your perfect entry point. This title is a smart distillation of Richard Bodley Scott's miniatures system, bringing the tension of ancient and medieval warfare into a snappy, card-based format. The experience is split into two distinct phases: first, you construct your army by selecting 24 unit cards, which requires tactical foresight even before the battle begins. Then, the fight unfolds across a modular battlefield of five terrain cards, where your goal is to seize control of three of them to secure victory.

What makes this game truly engaging is the constant cycle of tough decisions. You don't just deploy troops; you must pay for movement costs by discarding other cards from your hand. This creates a delicious dilemma: is it worth discarding that powerful unit to maneuver your heavy infantry now, or do you risk losing control of the terrain? The game does a great job simulating the unique traits of each troop type, from the raw power of elephants to the mobility of light cavalry, forcing you to adapt your tactics to your opponent's play. It’s a pure duel, focused on hand management and predicting your adversary's next move. With a 30-minute playtime, it’s perfect for when you crave an intense tactical challenge but don't have a whole afternoon to spare. It’s a classic lane battler that rewards players who can read the battlefield and manage their resources wisely. If you enjoy wargames with a card-driven strategy and want something that gets straight to the action, this is a fantastic addition to your collection.

Rules videos

Learn by watching before you open the box

3 videos

Best player count

BGG community vote

Duel · 2 players
2 BEST

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Game details

Mechanics, categories, families and credits

Families

Card Games: Lane Battler Game: Field of Glory Players: Two-Player Only Games Versions & Editions: Card Versions of Non-Card Games
Publisher Treefrog Games
Designer Martin Wallace
Artist Peter Dennis

Community

Data from BoardGameGeek

911owners
134wishlist
26want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
Does it work well for more than two players?
No, it is designed exclusively for 1-on-1 duels.
Do I need to know the original miniatures system?
Not at all! It works perfectly as a standalone experience.
How long does a game take on average?
About 30 minutes, making it ideal for back-to-back sessions.
What is the complexity level?
It's considered medium complexity—easy to learn but with plenty of tactical depth.
Is the game very luck-dependent?
There is some luck in the card draw, but hand management and strategic discarding balance it out well.
What's in the box?
Unit cards, terrain cards, and the necessary components to control the battlefield.

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