100.0
rating
Ludopedia
7.8
rating
BGG
Our Verdict
HIGHLY RECOMMENDED
If you're a fan of tactical wargames and love a good bluff, Fields of Despair will hook you with its unparalleled 'fog of war'!
Highlights
- Innovative block system
- Constant bluffing and deception
- Strategic depth
- Immersive WWI theme
- Robust solo mode
Keep in mind
- Long, dense playtimes
- Steep learning curve
- Moderate language dependency
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About the game
What you do in a play session
Alright, wargame enthusiasts! If you're into a solid dose of strategy and the tension of World War I, Fields of Despair: France 1914-1918 is right up your alley. This is a block wargame for 1 or 2 players, set on the Western Front, where you take command of either the Allies or the Central Powers. The name of the game here is strategy, with battles on land, sea, and air, plus economic and technological decisions that can turn the tide of war back home.
What really makes Fields of Despair shine is its block system, which takes the 'fog of war' to a whole new level. Forget standard combat values of 1 to 4; here, the range goes from zero to twenty! This means a single block can hide a devastating force, allowing you to bluff and deceive your opponent without giving away your strategy with stacks of units. Movement is super fluid, and you can 'break' or 'combine' blocks during the movement phase – for example, a block with a value of 16 could split into two 8-value blocks, or vice-versa. And there are 'Deception' blocks (zero-value) to further confuse things!
The fog of war doesn't lift even after initial contact. Your blocks remain hidden, even in the same hex as the enemy, until you decide to allocate an air squadron for reconnaissance or send your men across no man's land. Get ready for a 22"x34" mounted board, a bunch of colored blocks and stickers, various counters, and wooden cubes for economic points. It also comes with a rule book, a playbook with scenarios and examples, and individual player boards for economic and tech tracking. Oh, and there are player aids for both solo and 2-player modes. It's a game that will test your strategic mind and your ability to outwit the enemy!
What really makes Fields of Despair shine is its block system, which takes the 'fog of war' to a whole new level. Forget standard combat values of 1 to 4; here, the range goes from zero to twenty! This means a single block can hide a devastating force, allowing you to bluff and deceive your opponent without giving away your strategy with stacks of units. Movement is super fluid, and you can 'break' or 'combine' blocks during the movement phase – for example, a block with a value of 16 could split into two 8-value blocks, or vice-versa. And there are 'Deception' blocks (zero-value) to further confuse things!
The fog of war doesn't lift even after initial contact. Your blocks remain hidden, even in the same hex as the enemy, until you decide to allocate an air squadron for reconnaissance or send your men across no man's land. Get ready for a 22"x34" mounted board, a bunch of colored blocks and stickers, various counters, and wooden cubes for economic points. It also comes with a rule book, a playbook with scenarios and examples, and individual player boards for economic and tech tracking. Oh, and there are player aids for both solo and 2-player modes. It's a game that will test your strategic mind and your ability to outwit the enemy!
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
1
REC
2
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
GMT Games
Designer
Kurt Keckley
Artist
Charles Kibler, Joel Toppen, Rodger B. MacGowan, Terry Leeds
Community
Data from BoardGameGeek
1,133owners
588wishlist
98want to play
Frequently Asked Questions
Quick answers before you buy
What is the ideal player count for Fields of Despair?
The game is designed for 2 players, but it also offers a super well-implemented solo mode, perfect for those who want to dive into strategy without relying on an opponent.
How long does a game of Fields of Despair take?
Prepare for a longer session! A full game can take anywhere from 3 to 4 hours, so set aside ample time for your Western Front campaign.
Is Fields of Despair a complex game for wargame beginners?
It has a complexity rating of 3.07/5 on BGG, placing it in the heavier game category. It's not ideal for wargame newcomers, but for those with experience, it's a rewarding challenge.
What are the main components of the game?
You'll find a large mounted board, over 140 blocks with stickers for units, 240 various counters, wooden cubes for economic points, individual player boards, a rule book, and a playbook with scenarios.
What makes Fields of Despair's block system so unique?
Unlike most block wargames, combat values here range from 0 to 20. This, combined with the ability to break and combine blocks and use 'Deception' blocks, creates a deep and constant 'fog of war,' where the enemy's true strength is always uncertain.
Do I need a lot of table space to play?
Yes, the 22"x34" mounted board is considerable, and you'll also need space for individual player boards, cards, and components. A good-sized table is recommended.
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