Hapsburg Eclipse: The Great War in Eastern Europe 1914-1918

Tabletop Tycoon Inc., Tycoon Games, Victory Point Games · Board game · 2014
1 · best 1 Solo 30 min Weight 2.2/5
rating Ludopedia
7.3 rating BGG
Buy
rating Ludopedia
7.3 rating BGG
Our Verdict
FOR GENRE FANS

For solo wargamers and history buffs: *Hapsburg Eclipse* puts you in charge of an empire on the brink.

Highlights
  • Relentless narrative tension
  • Great historical simulation
  • Multiple crisis fronts
Keep in mind
  • May frustrate beginners
  • Dice randomness
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About the game

What you do in a play session

In *Hapsburg Eclipse*, you take command of the Austro-Hungarian Empire during World War I, struggling to survive the Russian onslaught and conquer the Serbs in the south. This solitaire *States of Siege* game pits you against multiple battlefronts while managing internal crises and growing German influence. Every choice matters: send troops to the Eastern Front? Suppress rebellions? And what happens when Romania and Italy join the fray? The pressure is relentless, and the empire’s collapse might be closer than you think. With card-driven events, dice rolls, and point-to-point movement, the game captures the chaos and complexity of war. Bonus: if you own *Ottoman Sunset* (its sister game), you can combine both for an even grander solo or cooperative experience. Can you prevent the Habsburg eclipse?

Best player count

BGG community vote

Solo · 1 player
1 BEST

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Game details

Mechanics, categories, families and credits

Categories

Families

Category: Tower Defense Country: Austria-Hungary Country: Hungary Country: Italy Country: Poland Country: Romania History: Habsburg Players: Solitaire Only Games Players: Solitaire Only Wargames Series: States of Siege
Publisher Tabletop Tycoon Inc., Tycoon Games, Victory Point Games
Designer Darin A. Leviloff
Artist The Creation Studio, Tim Allen

Community

Data from BoardGameGeek

1,100owners
371wishlist
89want to play

Frequently Asked Questions

Quick answers before you buy

5 questions
How long does a game take?
Around 30 minutes — quick but intense.
Do I need to know the *States of Siege* series?
Nope! Standalone, but series fans will spot the DNA.
Is it too complex?
BGG weight 2.2: approachable for wargames, but demands adaptive strategy.
Do I need *Ottoman Sunset* to play?
No, but combining both (rules included) unlocks a grander campaign.
Any special components?
Map, cards, tokens — functional, no artistic fluff.

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