Our Verdict
RECOMMENDED
If you love Ghostbusters and enjoy cooperative games with a side of slime, this mix of packs and chaotic board will hit the spot.
Highlights
- strategic equipment swapping
- new challenging enemies
- thematic modular board
Keep in mind
- light complexity may feel shallow
- requires extensive language
Rules manual not indexed yet
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About the game
What you do in a play session
Ghostbusters: The Board Game II delivers a fresh adventure penned by comic writer Erik Burnham, where the Ghostbusters must contain a mood slime that has flooded New York, causing earthquakes, riots and even ghost trains. The modular board depicts collapsed streets, slime‑infested sewers, burning buildings and derailed subway tunnels, creating an apocalyptic vibe true to the movies. The standout feature is the ability to switch between the classic Proton Pack and the new Slime Blower Pack, each with custom miniatures and double‑sided character cards that alter abilities. Players battle new Plasma foes that merge into stronger versions and are immune to proton streams, forcing strategic use of the Slime Blower. New ghosts also generate slime tokens that hinder sight, movement and combat rolls, demanding tactical choices each turn. The deck offers weapons, traps, utilities and tomes to recover stolen experimental gear and cope with Event cards that can flip the game at any moment. Playtime ranges from 30 to 120 minutes, supports 1‑4 players, and carries a light complexity (2.7/5 weight), making it perfect for fans of cooperative, dice‑rolling, grid‑movement games. If you love geeky humor, original Ghostbusters stories, and challenges that require teamwork and equipment swapping, this game provides a fun, thematic experience without overwhelming rules.
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
1
BEST
2
BEST
3
REC
4
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Cryptozoic Entertainment
Designer
Mataio Wilson, Vincent Pritchard
Artist
Dan Schoening, Luis Antonio Delgado, The Creation Studio
Community
Data from BoardGameGeek
1,384owners
161wishlist
34want to play
Frequently Asked Questions
Quick answers before you buy
How many players can join?
1 to 4 players, suitable for solo or cooperative play.
What is the typical playtime?
Between 30 and 120 minutes, depending on player count and experience.
How complex is the game?
BGG weight 2.7/5, considered light to moderate; rules are quick to learn.
What components are included?
Modular board, Ghostbuster miniatures, double‑sided character cards, slime tokens, weapon/trap/utility/tome cards, dice and equipment tokens.
Do I need to know English to play?
Yes, the rulebook and cards are in English; a full translation is not yet available.
Can I play without the first Ghostbusters board game?
No, this is a standalone game that does not require the original title.
Is it suitable for someone unfamiliar with Ghostbusters?
Absolutely; the story is original and the game teaches the setting, though fans will enjoy the references even more.
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