Grant Takes Command

Multi-Man Publishing · Board game · 2001
Ludopedia 7.9 BGG 2 · best 2 120 min Weight 3.7/5
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rating Ludopedia
7.9 rating BGG
Our Verdict
FOR GENRE FANS

Historical wargame fans will love this deep dive into the Overland Campaign, with gorgeous maps and decisions that echo real history.

Highlights
  • Historically accurate map sources
  • Varied scenarios, quick to epic
  • Interactive, immersive system
  • Integration with other series titles
Keep in mind
  • Too complex for wargame newbies
  • Long playtime requires patience
  • Too niche for some players
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About the game

What you do in a play session

Grant Takes Command is the seventh installment in the acclaimed Great Campaigns of the American Civil War series, focusing on Ulysses S. Grant's 1864 Overland Campaign. You'll take command of either Union or Confederate forces, making strategic decisions that could alter history. The game recreates marches, assaults, and defensive maneuvers with an interactive system using hexes and movement points. The map, based on period-accurate sources, offers incredible historical detail. Twelve scenarios range from quick one-day battles to a massive campaign linking maps from other series titles. Get ready for a deep wargame packed with tactical decisions and plenty of war sweat. Includes two oversized maps, three counter sheets, two rulebooks, reference cards, and dice. Each turn represents a real day of combat, with units ranging from regiments to full divisions.

Best player count

BGG community vote

Duel · 2 players
2 BEST

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Game details

Mechanics, categories, families and credits

Families

Country: USA Players: Two-Player Only Games Series: Great Campaigns of the American Civil War (Avalon Hill/MMP)
Publisher Multi-Man Publishing
Designer Ed Beach, Joseph M. Balkoski
Artist Keith Rocco, Rick Barber

Community

Data from BoardGameGeek

908owners
157wishlist
51want to play

Frequently Asked Questions

Quick answers before you buy

5 questions
How long does a game take?
Scenario-dependent: from 1 hour (quick battles) up to 24 hours (full campaign).
Do I need other games in the series?
No, but owners of other titles can link maps in special scenarios.
Is it good for wargame beginners?
Not the best entry point. Best for players already familiar with the genre.
Player count?
2-player only (one Union, one Confederate), though team play is possible.
What's the unit scale?
Ranges from regiments to full divisions, with hexes representing 2,000 yards.

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