Harbour

Tasty Minstrel Games, (Web published), Arclight Games · Board game · 2015
1–4 · best 2 Solo 30–60 min Weight 2.1/5
7.4 rating Ludopedia
6.5 rating BGG
Buy
7.4 rating Ludopedia
6.5 rating BGG
Our Verdict

If you love fast bargaining and a light tone, Harbour offers fun in under an hour.

Highlights
  • Dynamic market creates tension
  • Variable player powers add depth
  • Variable set‑up boosts replay
Keep in mind
  • Game ends after just four purchases
  • Strategic depth may feel limited
RECOMMENDED
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About the game
Harbour invites you to stroll through the bustling port town of Gullsbottom, where merchants, masons, sushi chefs and even a traveling wizard haggle over every coin. The core mechanic is worker placement: each player controls a small crew of workers that can be sent to various buildings – the Trader's Guild, Mason's Hall, Sushi Shop, Pub, Wizard's Imaginarium – to gather fish, livestock, wood, or stone. Those resources are then traded on a dynamic market to purchase new buildings, which themselves become the worker placement spots. Every purchase shifts resource values: the resource just spent drops in price while the others rise, creating ebb‑and‑flow price waves that demand precise timing. The game ends when a player acquires their fourth building; after that final round, the player with the highest point total from buildings wins. Though the rules are straightforward, the mix of a fluctuating market, variable player powers and a setup that changes each game ensures high replay value. The artwork is bright and humorous, underscoring the light‑hearted negotiation theme. Perfect for fans of quick‑play strategy games with clear economic decisions and a dash of fun, all in under an hour. Supports 1‑4 players and includes a solo mode where you optimise your purchase sequence before the fourth building is bought.
Rules videos

In English

BEST PLAYER COUNT
1 OK
2 BEST
3 REC
4 REC
WHERE TO BUY
Finding best prices...
Game details

Families

Crowdfunding: Kickstarter Misc: Watch It Played How To Videos Occupation: Merchant Series: TMG Originals Setting: Gullsbottom
Publisher Tasty Minstrel Games, (Web published), Arclight Games, Edge Entertainment, Frosted Games
Designer Scott Almes
Artist Max Holliday, Rob Lundy
Frequently Asked Questions
How many players can play?
1 to 4 players, with a solo variant included.
What is the typical playing time?
Between 30 and 60 minutes, depending on player count.
How complex is the game?
Light to moderate (weight 2.1/5); easy to learn with engaging strategic choices.
What components are included?
Building cards, resource cards, worker tokens, market board, and scoring markers.
Who would enjoy this game?
Fans of worker placement, dynamic markets, and light‑hearted humor; great for families and casual game nights.