Our Verdict
FOR GENRE FANS
If you love games where betrayal is part of the fun, League of Infamy delivers. The highlight is the mix of forced cooperation with blatant sabotage.
Highlights
- Hilarious dark humor
- Encouraged betrayal
- Dungeons full of surprises
Keep in mind
- Not for serious gamers
- High language dependency
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About the game
What you do in a play session
League of Infamy is a semi-cooperative dungeon crawler where betrayal and theft are encouraged — even against your own party! You control a band of misfits and scoundrels on disgraceful missions like kidnapping baby drakons or stealing eggs, while fighting off do-gooder elves. But watch out: your 'allies' might stab you in the back at any moment to keep the loot. With dice rolling, traitor mechanics, and a dash of dark humor, the game rewards those who are cleverest (and sneakiest). As the League's motto goes: 'Keep your enemies close, and your friends even closer... to your knife.'
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
In English
Best player count
BGG community vote
2
OK
3
OK
4
REC
5
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Mantic Games
Designer
James M. Hewitt, Sophie Williams
Artist
Cristian Casado Otazu, Jose David Lanza Cebrian
Community
Data from BoardGameGeek
245owners
47wishlist
3want to play
Frequently Asked Questions
Quick answers before you buy
How many players are ideal?
Works best with 4-5 players for maximum betrayal and chaos!
How long does a game take?
About 60-90 minutes, but may run longer if everyone keeps sabotaging.
Does it need translation?
Yes, the game has substantial English text — needs a homebrew translation.
Is it hard to learn?
Medium weight (2.5/5 on BGG). Rules are simple, but betrayals complicate things!
Is it good for players who dislike betrayal?
Better skip this one — betrayal is kinda the point here!
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