8.5
rating
Ludopedia
7.0
rating
BGG
Our Verdict
Perfect for those who love intense social interaction and don't mind betraying their friends for points.
Highlights
- Frantic and funny social interaction
- Constant tension during voting
- Simple and quick to learn rules
- Captain mechanic creates great twists
Keep in mind
- Highly dependent on the player group
- Can be cruel to new players
RECOMMENDED
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Picture this: a catastrophic shipwreck and you're fighting for a spot in a lifeboat. In Lifeboats: Plank of Carneades, the difference between reaching dry land or becoming shark bait depends on one thing: politics. The game is a social tug-of-war where cooperation is merely a tool for betrayal. You must manage your officers and sailors, trying to place them on boats with the best chance of reaching the islands, while actively sabotaging your opponents.
The dynamics revolve around simultaneous voting. Each player holds color cards (representing the boats) and Captain cards. When everyone reveals their choices, the majority wins, but there's a twist: if only one player plays a Captain card, they dictate the result entirely. If two or more play it, the cards are ignored. It's a game of 'who blinks first.'
Each round follows a tense flow: first, players vote on which boat starts leaking. If the boat is full, the passengers must vote to decide who gets tossed overboard to lighten the load. Next, players vote on which boat moves forward toward its island. Finally, the movement phase begins, where you try to pull your characters out of sinking boats and jump into others. Be careful, though: if you jump and there's no space in the new boat, you end up in the water.
This 'Plank of Carneades' version expands the original experience, allowing up to seven players, which makes the politics far more chaotic. Additionally, the pace is faster, with more frequent leaks and ships that move more quickly. The Captain has also become more powerful, now able to prevent a boat from leaking. In the end, the winner is whoever saved the most valuable crew, proving that at sea, loyalty is the first thing to sink.
The dynamics revolve around simultaneous voting. Each player holds color cards (representing the boats) and Captain cards. When everyone reveals their choices, the majority wins, but there's a twist: if only one player plays a Captain card, they dictate the result entirely. If two or more play it, the cards are ignored. It's a game of 'who blinks first.'
Each round follows a tense flow: first, players vote on which boat starts leaking. If the boat is full, the passengers must vote to decide who gets tossed overboard to lighten the load. Next, players vote on which boat moves forward toward its island. Finally, the movement phase begins, where you try to pull your characters out of sinking boats and jump into others. Be careful, though: if you jump and there's no space in the new boat, you end up in the water.
This 'Plank of Carneades' version expands the original experience, allowing up to seven players, which makes the politics far more chaotic. Additionally, the pace is faster, with more frequent leaks and ships that move more quickly. The Captain has also become more powerful, now able to prevent a boat from leaking. In the end, the winner is whoever saved the most valuable crew, proving that at sea, loyalty is the first thing to sink.
GALLERY
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Tap any photo to open fullscreen. Photos submitted by the community or publisher.
In English
3
OK
4
REC
5
BEST
6
BEST
7
BEST
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Mechanics
Categories
Families
Publisher
Broadway Toys LTD, Lanlalen, Mayday Games
Designer
Ronald Wettering
Artist
Pedro A. Alberto
Is the game complex?
Not at all! The rules are simple and intuitive; the real complexity lies in the 'politics' between players.
How many people can play?
From 3 to 7 players. The more people, the more chaotic and fun the game becomes.
How long does a game take?
Around 45 minutes, making it much faster than most strategy games.
Is it a cooperative game?
No, it's competitive. You might cooperate momentarily, but in the end, only one person wins.
Who do you recommend it for?
For those who enjoy Party Games, bluffing, and groups that love arguing and negotiating.