Our Verdict
RECOMMENDED
A fun deduction chaos where you must read your partner's mind without getting caught.
Highlights
- Fast and highly addictive
- Perfect for large groups
- Constant bluffing tension
- Easy to learn
Keep in mind
- Requires intense listening
- Can get quite loud
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About the game
What you do in a play session
Imagine a game where your biggest challenge isn't your opponent, but discovering who your partner is without them knowing you're the one! Linq is an addictive blend of word game, bluffing, and strategy that will make everyone's brain work overtime. The dynamic is brilliant: each round, two players receive cards with the same secret word, while everyone else receives bluff cards. The goal is simple, but the execution is pure tension: you need to provide a clue that connects to your secret word without being too obvious—so your partner can find you—but without giving the game away to those trying to trip you up. If your word is 'blue', you might say 'ocean'. If your partner is smart, they'll say 'ky'. But what if another player, trying to mislead you, says 'ice'? That's where it gets tricky! You must listen intently to every clue and try to identify the pair that is 'in sync'. The game allows you to attempt to guess your partner after the first round or wait until the second for more points. If you correctly identify the pair, you score; if the pair identifies each other, they score too. It's the kind of party game that starts with laughter and ends with a heated debate about who was actually paired with whom. It's fast, intense, and perfect for fans of social deduction games where communication is your greatest weapon and, simultaneously, your greatest risk.
Gallery
Box and component photos
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Best player count
BGG community vote
4
OK
5
REC
6
REC
7
REC
8
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Publisher
Arclight Games, BeWitched Spiele, Endless Games (I), Evrikus, In ludo veritas, KOSMOS, Magellan, OldChap Games, Popcorn Games, Rexhry
Designer
Andrea Meyer, Erik Nielsen
Artist
David Raphet, Design Edge, Jean Laurent, Pierô, Sebastian Wagner, Sensit Communication GmbH, Stéphane Escapa
Community
Data from BoardGameGeek
2,065owners
210wishlist
33want to play
Frequently Asked Questions
Quick answers before you buy
What is the average playtime?
The game is quite agile, taking about 45 minutes per session.
How many players is it best for?
It really shines with large groups, from 4 to 8 players.
Is the game very complex?
Not at all! The rules are simple, but the bluffing strategy adds depth.
Do I need to know English to play?
The game relies on word associations, so the language can influence the fun.
Is it a strategy game or a party game?
It's a hybrid! It has the strategy of deduction, but with the energy of a party game.
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