Loop Inc.

Eagle-Gryphon Games · Board game · 2015
2–4 · best 4 20–40 min Weight 2.5/5
8.0 rating Ludopedia
6.3 rating BGG
Buy
8.0 rating Ludopedia
6.3 rating BGG
Our Verdict

A frantic temporal puzzle for those who love managing chaos and paradoxes!

Highlights
  • Brilliant loop mechanic
  • Fast-paced gameplay
  • Fun sci-fi theme
  • Increasing planning challenge
Keep in mind
  • Might be chaotic for beginners
  • Requires constant attention to detail
RECOMMENDED
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About the game
Get ready to work at Loop Inc., the time travel agency that is, shall we say, a bit disorganized. The owner, Mr. Loop, is much more concerned with filling his pockets than keeping the space-time continuum intact, and you and your coworkers will have to deal with this mess to secure that end-of-day bonus. The big twist is that the game takes place over three days, but with a bizarre catch: every day is actually the same day, just at different times. On the first day, you choose your actions and launch your first ship. But here comes the chaos: when you decide to travel back in time to try the day again, your 'past self' is still there, executing everything you did previously! This means that with each new cycle, your workload increases, as you must repeat previous actions while adding new ones and an extra ship. It is a true planning puzzle where time is both your greatest ally and your worst enemy. If you can manage your actions effectively and avoid causing a total space-time collapse, you might walk away with the biggest profit in the agency. It is a fast-paced game featuring hand management and an action queue that requires you to think one step ahead—or rather, one cycle ahead. If you love sci-fi themes and want a challenge that will make your brain fry with temporal paradoxes, Loop Inc. is the place for you!
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Game details

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Crowdfunding: Kickstarter Theme: Mad Science / Mad Scientist Theme: Time Travel
Publisher Eagle-Gryphon Games
Designer Scott Almes
Artist Kwanchai Moriya
Frequently Asked Questions
How long does a game take?
The game is quite dynamic, taking between 20 to 40 minutes.
Is it a complex game?
The weight is moderate (2.5/5); it's accessible but requires strategic planning due to the time loop.
How many players is it recommended for?
It works great for 2 to 4 players.
What is the main challenge of the game?
Managing the increasing workload that occurs every time you travel back in time.
Is there a lot of reading involved?
No, the text is minimal and icon-focused, making it very easy to learn.