8.8
rating
Ludopedia
8.3
rating
BGG
Our Verdict
A must-have for X-Men fans and those wanting more tactical variety. The new team mode is a blast!
Highlights
- Creative unique hero powers
- Exciting Team vs Team mode
- High-quality miniatures
- Boosts overall replayability
Keep in mind
- Requires the base game
- Language barrier for some players
HIGHLY RECOMMENDED
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Ever tried to coordinate the X-Men's schedule? Professor X knows that getting mutants to work together is a nightmare, but in Marvel United: X-Men – Blue Team, cooperation is the only way to save the world. This expansion brings the iconic Blue Team to your table, featuring heroes with unique abilities and combos that make you feel like you're actually controlling a powerful mutant. The mission? Stop a sinister villain whose plan involves extracting mutant DNA for world domination.
But wait, it's not just 'heroes vs. villains'. The real game-changer here is the new Team vs Team mode. Now, the internal rivalry of the mutants comes to life: the Blue Team and the Gold Team can clash to prove who the superior squad is, all while trying to take down the villain. It's that delightful kind of chaos where ally rivalry might accidentally help the enemy or turn the match into a frantic race for glory.
Featuring a modular board that shifts the dynamics of every session and hand management that requires tactical thinking to optimize attacks, this expansion keeps the agility of the United system while adding layers of depth. If you already enjoy the base game, this is a must-have to expand your roster and experiment with new playstyles. Ready your powers, coordinate with your team (assuming they aren't fighting), and show everyone that the Blue Team is the real deal!
But wait, it's not just 'heroes vs. villains'. The real game-changer here is the new Team vs Team mode. Now, the internal rivalry of the mutants comes to life: the Blue Team and the Gold Team can clash to prove who the superior squad is, all while trying to take down the villain. It's that delightful kind of chaos where ally rivalry might accidentally help the enemy or turn the match into a frantic race for glory.
Featuring a modular board that shifts the dynamics of every session and hand management that requires tactical thinking to optimize attacks, this expansion keeps the agility of the United system while adding layers of depth. If you already enjoy the base game, this is a must-have to expand your roster and experiment with new playstyles. Ready your powers, coordinate with your team (assuming they aren't fighting), and show everyone that the Blue Team is the real deal!
GALLERY
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Mechanics
Categories
Families
Publisher
CMON Global Limited, Spin Master Ltd., Portal Games
Designer
Andrea Chiarvesio, Eric M. Lang, Francesco Rugerfred Sedda
Artist
Édouard Guiton
Do I need the base game to play?
Yes! This is an expansion, so you'll need the Marvel United base game for the core rules and components.
How many players can join?
The expansion supports 1 to 6 players, including solo play or team-based competitions.
Is it hard to learn?
If you know Marvel United, it's a breeze. For newcomers, it's a light game (2/5 weight), making it very accessible.
What's inside the box?
You'll find new hero and villain miniatures, ability cards, and components for the new team mode.
How long does a game take?
Usually around 40 minutes, keeping the fast pace of the United series.
Is it recommended for non-comic book fans?
Absolutely! The theme is great, but the mechanics are intuitive enough for anyone to enjoy.