9.4
rating
Ludopedia
8.6
rating
BGG
Our Verdict
Perfect for those who own the base game and want a harder challenge with epic miniatures.
Highlights
- Impressive 12cm miniatures
- New strategic character options
- Increases scenario replayability
- Enemy adaptation mechanics
Keep in mind
- Heavy language dependence
- Kickstarter exclusivity
FOR GENRE FANS
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If you thought surviving the zombie apocalypse was already a nightmare, get ready: the Sentinels have arrived to make everything worse! Sentinel Strike is the Kickstarter exclusive expansion for Marvel Zombies that introduces these towering, relentless robots into the fray. The goal here is to crank up the difficulty, as the Sentinels don't just hit hard; they adapt to your strategies and coordinate their attacks to corner and eliminate anything that moves. To them, it doesn't matter if you're a living hero or a hungry zombie: if you're a mutant, you're a target.
But it's not all doom and gloom. To balance the scales, the expansion brings Professor X into the fight, available in both Super Hero and Zombie Hero versions, providing that strategic mental control we all love. And there's a twist: you can even turn the tables and take control of Nana, a reprogrammed Sentinel fighting alongside the players. It's the perfect example of 'the enemy of my enemy is my friend.'
In terms of content, the box delivers Sentinel-focused scenarios that can be played in both Zombie Mode (using the New York tiles from the base game) and Hero Mode (exploring the X-Mansion from the X-Men Resistance box). The visual highlight is definitely the Sentinel miniatures: imposing 12cm pieces that dominate the table and provide a true sense of epic scale. You can add these robots to any base game scenario to add an extra layer of challenge, turning a simple mission into a desperate fight for survival. If you're a fan of the Zombicide line and want to feel the pressure of being hunted by killer machines, this expansion is a must-have.
But it's not all doom and gloom. To balance the scales, the expansion brings Professor X into the fight, available in both Super Hero and Zombie Hero versions, providing that strategic mental control we all love. And there's a twist: you can even turn the tables and take control of Nana, a reprogrammed Sentinel fighting alongside the players. It's the perfect example of 'the enemy of my enemy is my friend.'
In terms of content, the box delivers Sentinel-focused scenarios that can be played in both Zombie Mode (using the New York tiles from the base game) and Hero Mode (exploring the X-Mansion from the X-Men Resistance box). The visual highlight is definitely the Sentinel miniatures: imposing 12cm pieces that dominate the table and provide a true sense of epic scale. You can add these robots to any base game scenario to add an extra layer of challenge, turning a simple mission into a desperate fight for survival. If you're a fan of the Zombicide line and want to feel the pressure of being hunted by killer machines, this expansion is a must-have.
GALLERY
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Mechanics
Categories
Families
Publisher
CMON Global Limited, Guillotine Games, Spin Master Ltd., BoardM Factory, Marvel Entertainment
Designer
Fábio Cury, Michael Shinall
Artist
Marco Checchetto
Which game do I need for this expansion?
You need the Marvel Zombies base game. For the Hero Mode scenarios, you'll also need the X-Men Resistance box.
Are the miniatures actually big?
Yes! The Sentinels stand about 12 cm tall, making them significantly larger than the standard hero figures.
Can I play it solo?
Yes, the expansion remains compatible with the Zombicide system's solo rules.
Is the game complex?
If you're familiar with Zombicide, the learning curve is low. It adds new AI rules for the robots, but nothing that fundamentally changes the core gameplay.
What does Nana do in the game?
She is a reprogrammed Sentinel who acts as a powerful ally for the players.