Our Verdict
HIGHLY RECOMMENDED
If you love economic strategy with a dash of corporate humor, MegaCorps is your next challenge.
Highlights
- Market domination
- Intense negotiation
- Distopian future
Keep in mind
- Moderate time
- Medium complexity
Rules manual not indexed yet
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About the game
What you do in a play session
MegaCorps places you at the helm of one of six massive conglomerates that dominate the economic and political landscape of a not-so-distant future. The goal? Accumulate the greatest wealth before your rivals. To do that, you pick industries in various countries, aiming for the fewest competitors to maximize profits. But picking alone isn’t enough—you have to heed each nation’s rules. In a kleptocracy, for instance, your industry can be stolen; under a dictatorship, the government can nationalize your operation; while in a democracy, the state might simply buy it back. If you want to expand into another country, you need permission or can choose to invade, using the forces of territories you already control and mercenaries you recruit. The core mechanic is “Area Majority / Influence,” where controlling regions dictates who earns more money. The game runs at a moderate pace, with 60‑to‑90‑minute sessions, and shines best with 3 to 6 players. Components are solid: industry cards, money tokens, territory markers, and troop miniatures, all with a futuristic aesthetic and a dash of corporate humor. If you enjoy economic strategy, negotiation, and a sci‑fi backdrop, MegaCorps delivers hours of competition and debate over who truly deserves the title of “Corporate Maestro.”
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
In English
Best player count
BGG community vote
3
REC
4
REC
5
BEST
6
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Publisher
Z-Man Games
Designer
Greg Costikyan
Artist
Malcolm David Monette
Community
Data from BoardGameGeek
673owners
56wishlist
5want to play
Frequently Asked Questions
Quick answers before you buy
How long does a game of MegaCorps last?
Typically, a session runs between 60 and 90 minutes, depending on player experience and the negotiations that unfold.
How many players can join?
The game shines with 3 to 6 players, giving plenty of room for competition and interaction.
What is the complexity level?
MegaCorps has medium complexity: rules are accessible, but strategic decisions require planning and negotiation.
What components are included?
Industry cards, money tokens, territory markers, troop miniatures, and a futuristic world board.
Who is the target audience?
Perfect for fans of economic strategy, bargaining, and sci‑fi who don’t mind negotiating—and sometimes invading.
Are there any expansions?
No official expansions yet, but the community has created casual variants for added variety.
Is the game suitable for children?
Recommended for ages 12 and up, as it deals with corporate power and complex strategies.
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