Middara: Unintentional Malum – Act 1

Succubus Publishing, Hobby World · Board game · 2019
1–4 · best 4 Solo 60 min Weight 4.1/5
1.0 rating Ludopedia
8.5 rating BGG
Buy
1.0 rating Ludopedia
8.5 rating BGG
Our Verdict

Perfect for those seeking RPG depth within a board game framework, focusing heavily on narrative and character customization.

Highlights
  • Almost infinite character customization
  • Branching story with real impact
  • Innovative and tactical combat system
  • High-quality components and miniatures
Keep in mind
  • Quite a steep learning curve
  • High dependency on reading/translation
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About the game
Imagine a ultra-modern fantasy world existing parallel to our own Earth. That's the setting of Middara: Unintentional Malum. You and up to three friends step into the shoes of adventurers in an epic journey where the story isn't just flavor text—it's the core of the experience. We're talking about a massive campaign with over 90 hours of content, where every decision you make truly matters. You know those 'what if' moments? In Middara, your choices can save allies or lead them to their doom, fundamentally altering the plot's direction.

Combat is where the innovation shines. Forget simple 'hit or miss' rolls. The system uses dice combinations based on your character's equipment and abilities. Each die face features specific symbols that you spend to boost attacks and deal devastating damage. With nine different types of dice and hundreds of abilities and equipment options, the customization possibilities are endless. Best of all, there are no rigid classes; a point-buy progression system lets you build your hero exactly how you want, focusing on what you actually enjoy.

To bring this world to life, the game utilizes a modular board with various locations—from magical forests to airships—and enemies controlled by a smart AI, ensuring every encounter is a unique challenge. If your campaign group isn't available, the game also offers standalone scenarios to scratch that gaming itch. It's the perfect blend of tabletop RPG depth and modern board game convenience, all wrapped in a vibrant, anime-inspired aesthetic.
Rules videos

In English

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Game details

Families

Category: Dungeon Crawler Components: Miniatures Components: Standees Creatures: Monsters Crowdfunding: Kickstarter Mechanism: Campaign Games Misc: Forteller Audio Narration Players: Games with Solitaire Rules Theme: Anime / Manga
Publisher Succubus Publishing, Hobby World
Designer Brenna Moncur, Brooklynn Lundberg, Clayton Helme, Ian Tate
Artist Alex Hansen, Hector Sevilla Lujan, Jon Troy Nickel, Rhett Mason
Frequently Asked Questions
Is the game too complex?
Yes, it has a high weight (4.13). It's not a 'learn in 5 minutes' game; it requires dedication to master the combat and progression mechanics.
Can I play it solo?
Absolutely! The game has solid solo rules, allowing you to experience the entire campaign on your own.
How long is the campaign?
The full experience is massive, potentially exceeding 90 hours of gameplay, depending on your group's pace.
Do I need a Game Master?
No. The game uses an AI system to control monsters and NPCs, so everyone plays cooperatively.
Do choices actually change the story?
Yes, significantly. Decisions impact who survives and which paths the plot takes, making every campaign unique.
Does it come with miniatures?
Yes, the game is centered around miniatures to represent the heroes and the perils of the world of Middara.