7.9
rating
Ludopedia
7.2
rating
BGG
Our Verdict
Perfect for those looking for a light, fast-paced game with an adorable space-cat theme.
Highlights
- Cute and engaging theme
- Simple and quick rules
- Exciting risk-taking tension
- Visually appealing components
Keep in mind
- Luck heavily influences outcomes
- Limited strategic depth
RECOMMENDED
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Imagine it's the year 2075. Cats have finally taken over Earth, and being the ambitious creatures they are, they've decided the planet is just too small. Now, their sights are set on cosmic dominance! In MLEM: Space Agency, you take command of a space agency crewed by fearless (and slightly clumsy) 'meowstronauts' ready to conquer the Milky Way.
The game is a space race where you must position your eight cats on planets and moons. The dynamics are simple yet tense: you place a cat on the ship and roll the dice. The goal is to get values that match your current location to move forward on the track. This is where the excitement kicks in: you can decide to bail out and secure your spot on a moon or planet, or you can push your luck and keep going to reach more distant and valuable destinations. But be careful! If the current captain fails the roll, the ship goes boom, and everyone on board is sent back to Earth to start over.
Strategy revolves around where you leave your cats. Moons only accept one crew member and provide fixed points, while planets can hold multiple cats, but final scoring depends on who holds the majority. In other words, you'll want to 'park' your felines where they can dominate the area. With special powers for each cat and the constant tension of 'push your luck', the game blends luck, risk calculation, and that dose of chaos that only cats can provide. Can you lead your crew all the way to the Oort Cloud, or will you end up in a cosmic cat-astrophe?
The game is a space race where you must position your eight cats on planets and moons. The dynamics are simple yet tense: you place a cat on the ship and roll the dice. The goal is to get values that match your current location to move forward on the track. This is where the excitement kicks in: you can decide to bail out and secure your spot on a moon or planet, or you can push your luck and keep going to reach more distant and valuable destinations. But be careful! If the current captain fails the roll, the ship goes boom, and everyone on board is sent back to Earth to start over.
Strategy revolves around where you leave your cats. Moons only accept one crew member and provide fixed points, while planets can hold multiple cats, but final scoring depends on who holds the majority. In other words, you'll want to 'park' your felines where they can dominate the area. With special powers for each cat and the constant tension of 'push your luck', the game blends luck, risk calculation, and that dose of chaos that only cats can provide. Can you lead your crew all the way to the Oort Cloud, or will you end up in a cosmic cat-astrophe?
GALLERY
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In English
2
OK
3
REC
4
BEST
5
BEST
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Mechanics
Categories
Families
Publisher
Rebel Studio, ADC Blackfire Entertainment, Galápagos Jogos, Geekach LLC, Gémklub, MIPL
Designer
Reiner Knizia
Artist
Joanna Rzepecka
Is the game very complex?
Not at all! It's a family game with very intuitive rules. If you know how to roll dice and move pieces on a track, you'll learn it in minutes.
How long does a game take?
Usually between 30 to 60 minutes, depending on how many cats blow up along the way!
Does it work well with 2 players?
Yes, the game supports 2 to 5 players, keeping the fun and the fight for planetary space intact.
Is it suitable for children?
Absolutely. Thanks to the cat theme and simple mechanics, it's a great gateway game for kids.
What happens if the ship explodes?
All cats on board are sent back to Earth, and you'll have to try launching them again.