Muse: Awakenings

Quick Simple Fun Games, Don't Panic Games, Fractal Juegos · Board game · 2018
5.5 Ludopedia 6.8 BGG 2–12 · best 6 30 min Weight 1.1/5
Buy · from US$ 25.22
5.5 rating Ludopedia
6.8 rating BGG
Our Verdict
HIGHLY RECOMMENDED

Muse: Awakenings is the perfect pick for anyone who loves testing their wavelength with friends through creative clues and a bit of performance. The experience is light, fast-paced, and really shines in larger groups where team competition adds an extra layer of excitement. If you enjoy abstract deduction games with stunning art, this title will quickly become a staple for your game nights.

Highlights
  • Stunning card artwork
  • Simple and quick rules
  • Great player interaction
  • Scales well with teams
Keep in mind
  • Relies on player creativity
  • Can feel too abstract
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About the game

What you do in a play session

If you enjoy games that put your creativity to the test while sparking plenty of laughs, Muse: Awakenings is a fantastic choice. It works perfectly as a standalone title or as an expansion to the original Muse, bringing fresh cards and new challenges to the table. The core loop is simple but requires some serious mental gymnastics: one player acts as the 'Muse' and must provide an abstract clue to their team, strictly adhering to the constraints imposed by their inspiration card—whether that means singing, acting, or using specific phrases. The artists' goal is to decipher this cryptic message and correctly identify the masterpiece from the available lineup.

What makes this game shine is how well it scales. In smaller groups, you can play cooperatively to chase high scores. With four or more players, things heat up as you split into teams, turning the session into a competitive race for points. The first team to collect twelve points worth of Masterpieces wins the game. Don't go in expecting heavy strategy or deep calculations; the focus here is on the wavelength between players and the ability to interpret what your 'Muse' is trying to convey. It’s the perfect 'grab-and-go' game for when you want to unwind without spending half an hour on rules explanations. The artwork on the cards is stunning and really helps set the mood for those creative sparks to fly. If you’re a fan of deduction and limited communication games like Dixit or Codenames, you’ll feel right at home. Prepare for hilarious moments of confusion, laughs when the clue makes absolutely no sense, and epic high-fives when your team finally nails the masterpiece. It’s fast, dynamic, and keeps everyone engaged from start to finish. If you’re looking for something that challenges your perception while keeping the vibe light and fun, you can't go wrong with Muse: Awakenings.

Best player count

BGG community vote

2–12 players
2 REC
3 REC
4 REC
5 REC
6 BEST
7 REC
8 REC
9 REC
10 OK
11 OK
12 OK

Where to Buy

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Game details

Mechanics, categories, families and credits

Publisher Quick Simple Fun Games, Don't Panic Games, Fractal Juegos, funbot, Gémklub, Ludicus Games
Designer Jordan Sorenson
Artist Andre Garcia, Apolline Etienne, Emily Hancock, Marius Janusonis, Michael Dashow, Sean Thurlow, Vincent Joubert

Community

Data from BoardGameGeek

1,225owners
120wishlist
18want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
Do I need the base Muse game to play Awakenings?
Nope! Awakenings is a complete, standalone game. You can play it on its own or mix the cards with the original set for more variety.
How many players can join?
The game supports 2 to 12 players, making it very flexible for small groups or larger parties.
How long does a game take?
It's quite fast! A session usually lasts about 30 minutes, perfect for filling a gap or playing multiple rounds back-to-back.
Is it hard to learn?
Not at all. The rules are very intuitive, and you can explain the core mechanics in under 5 minutes.
Is this a competitive or cooperative game?
It depends on the player count. In smaller groups, it's cooperative. With 4 or more players, you split into teams to compete against each other.
Are the inspiration cards too difficult?
They can be challenging, but that's where the fun is! The goal is to push you out of your comfort zone and force creative ways of communicating.

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