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rating
Ludopedia
8.0
rating
BGG
Our Verdict
FOR GENRE FANS
A heavy and detailed modern warfare simulator, perfect for those wanting to command real armies.
Highlights
- Ultra detailed military simulation
- High rule versatility
- Realistic combat scale
- Unbeatable strategic depth
Keep in mind
- Steep learning curve
- Very long playtimes
Rules manual not indexed yet
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About the game
What you do in a play session
Clear your operations map, because tensions on the Korean Peninsula have just exploded! In Next War: Korea, you aren't just playing a game; you are managing the chaos of a modern conflict that could escalate into a world war. The setting is tense: the precarious balance between superpowers has been shattered, and now North and South are plunging into a brutal combat involving everything from special forces raids to massive air and armored campaigns. The goal is clear, but the path is bloody: you must dominate the terrain, secure air superiority, and decide if superpowers like the USA and China will join the fray. This title is a direct evolution of the classic Crisis: Korea 1995, bringing a much more refined and detailed air-land combat system. Versatility is the highlight here: if you want something more direct, the Standard mode offers faster, more accessible gameplay for experienced wargamers. But, if you're the type who loves diving deep into simulation, the Advanced mode raises the level of control over airpower and strategic complexity, even allowing for massive campaign scenarios. The combat system is lethal, taking into account not just brute force, but unit efficiency, weather, and the difficult terrain of the region. It is a high-complexity game, where every decision regarding division movement or cruise missile usage can change the fate of entire nations. If you are looking for a realistic military simulation, with a scale of divisions and brigades, and want to feel the weight of commanding forces in a scenario of geopolitical uncertainty, this is your game. But a fair warning: don't expect a smooth introduction; things get intense here, and the level of detail demands total focus.
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
1
BEST
2
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
GMT Games
Designer
Gene Billingsley, Mitchell Land
Artist
Charles Kibler, Mark Simonitch, Rodger B. MacGowan
Community
Data from BoardGameGeek
1,829owners
279wishlist
46want to play
Frequently Asked Questions
Quick answers before you buy
Is this game suitable for beginners?
No. It's a complex wargame that requires prior experience with heavy strategy games.
How long does a game last?
It depends on the mode. Standard is faster, but Advanced can last many hours or even days.
How many players can play?
It is focused on 2 players, but can be played in teams.
Is the game realistic?
Yes, the simulation of combat, terrain, and unit efficiency is extremely detailed.
What is the Advanced mode?
It's an extra layer of complexity offering more control over air forces and campaign scenarios.
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