Roads to Gettysburg

The Avalon Hill Game Co · Board game · 1993
2 · best 2 180 min Weight 3.4/5
rating Ludopedia
7.8 rating BGG
Buy
rating Ludopedia
7.8 rating BGG
Our Verdict
FOR GENRE FANS

A classic strategy title for those wanting to command real Civil War campaigns.

Highlights
  • Deep historical simulation
  • Stunning historical maps
  • Great scenario variety
  • High tactical interactivity
Keep in mind
  • Requires significant time
  • Moderate learning curve
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About the game

What you do in a play session

If you're into serious wargaming, get ready to deploy! Roads to Gettysburg isn't just another game about a single battle; it's a deep dive into the three-week campaign leading up to the decisive Battle of Gettysburg. Rather than focusing solely on combat chaos, this Avalon Hill title emphasizes the strategic movement and logistics that drove armies toward the great struggle of 1863. You'll command one of the sides: the Union aims to defeat the Rebel army and push them back into Virginia, while the Confederate player fights to maintain control over Pennsylvania's rich agricultural regions. The gameplay system is highly interactive, ensuring every scenario is unpredictable, with options ranging from quick one-hour skirmishes to epic multi-hour campaigns. The production value is impressive, featuring beautiful maps based on actual historical documents that detail the roads, railroads, and rivers of the era. It's the perfect pick for players who want to feel the weight of military decisions, where each turn represents a real day in history. Best of all, it's incredibly flexible—veteran players can link maps from other titles in the series to create an even larger theater of war, stretching from Virginia to Pennsylvania. It's pure history, pure strategy, and pure tactical excitement!

Best player count

BGG community vote

Duel · 2 players
2 BEST

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Game details

Mechanics, categories, families and credits

Mechanics

Families

Country: USA History: Battle of Gettysburg Players: Two-Player Only Games Players: Wargames with Rules Supporting Only Two Players Series: Great Campaigns of the American Civil War (Avalon Hill/MMP) States: Pennsylvania
Publisher The Avalon Hill Game Co
Designer Joseph M. Balkoski
Artist Charles Kibler, Keith Rocco

Community

Data from BoardGameGeek

1,064owners
125wishlist
45want to play

Frequently Asked Questions

Quick answers before you buy

5 questions
How long does a game take?
It depends on the scenario! It can range from a quick 1-hour game to an epic multi-hour campaign.
Is the game too complex?
It has moderate complexity for wargames; easy to learn the basics, but requires strategy to win.
Can I play solo?
Yes, the game supports solo play or two-player matches.
Do I need other games in the series?
No, it's a complete standalone game, though it allows for map connections with other titles.
What is the main focus of the game?
The focus is on strategic movement and logistics during the Gettysburg campaign.

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