Nothing Gained But Glory

GMT Games · Board game · 2010
Ludopedia 7.8 BGG 2 · best 2 300 min Weight 3.7/5
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rating Ludopedia
7.8 rating BGG
Our Verdict
FOR GENRE FANS

If you're a fan of historical wargames and are looking for an immersive experience in the 17th century, *Nothing Gained But Glory* is a treat. It throws you into the thick of the Scanian War, with smaller tactical scenarios that serve as an excellent entry point into the complex and acclaimed *Musket & Pike Battles* series. Prepare for intense strategic duels, where every decision can rewrite history.

Highlights
  • Detailed historical simulation
  • Great for two players
  • Engaging tactical scenarios
  • Introduction to Musket & Pike series
  • Iconic historical figures
Keep in mind
  • Extensive language dependency
  • Initial learning curve
  • Long playtime
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About the game

What you do in a play session

Get ready to dive into the late 17th century with *Nothing Gained But Glory*, the fifth volume in the acclaimed *Musket & Pike Battles* series. This two-player wargame transports you to the turbulent Baltic region, where kingdoms struggled to consolidate power and standing armies replaced mercenaries. You'll relive the crucial battles of the Scanian War (1675-1679), a conflict triggered by the Franco-Dutch War, which saw Sweden defend its gains against a coalition of Denmark, Brandenburg, and others.

The game focuses on seven historical scenarios, including the decisive Battle of Fehrbellin, where the myth of Swedish invincibility was broken, and the bloody Battle of Lund, the deadliest in Scandinavian history. With a modular map and a rule system that simulates the tactical complexity of the era, *Nothing Gained But Glory* is an excellent entry point into the *Musket & Pike* series, offering smaller and more accessible scenarios, yet still with strategic depth. Control historical figures like the Swedish warrior king Carl XI and the Great Elector Frederick William of Brandenburg, and decide the fate of Scandinavia in a period of intense military and political change. Components include rulebooks, three countersheets, two double-sided map sheets, one 10-sided die, and three player aid cards.

Rules videos

Learn by watching before you open the box

2 videos

Best player count

BGG community vote

Duel · 2 players
2 BEST

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Game details

Mechanics, categories, families and credits

Categories

Families

Country: Norway Country: Sweden History: Age of Kings Players: Two-Player Only Games Players: Wargames with Rules Supporting Only Two Players Series: Musket & Pike Battle (GMT/Vae Victis)
Publisher GMT Games
Designer Brian Asklev, Knut Grünitz
Artist Knut Grünitz, Rodger B. MacGowan

Community

Data from BoardGameGeek

1,047owners
148wishlist
35want to play

Frequently Asked Questions

Quick answers before you buy

7 questions
Who is Nothing Gained But Glory for?
This game is ideal for historical wargame enthusiasts, especially those who appreciate detailed military simulations and tactical two-player confrontations. It's also a great entry point into the Musket & Pike Battles series, with shorter scenarios.
What is the average playtime?
Games can be quite long, with an estimated duration of around 5 hours (300 minutes). It's a game to dedicate an entire afternoon to or split into sessions.
How many players can participate?
Nothing Gained But Glory is exclusively a two-player game, perfect for direct and intense strategic duels.
What is the game's complexity level?
It's considered a highly complex game (BGG weight 3.74/5). Although the scenarios are smaller than others in the series, it still requires dedication to learn the rules and master the tactics.
Do I need prior historical knowledge to play?
It's not strictly necessary, but having some interest in 17th-century European history and the Scanian Wars will certainly enrich the experience and immersion in the theme.
What are the main game components?
You'll find rulebooks and scenario books, three counter sheets, two double-sided map sheets, one 10-sided die, and three player aid cards to help with quick reference during the game.
Does the game have high language dependency?
Yes, the game has extensive language dependency. For a complete and smooth experience, a translation or a good command of English will be necessary.

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