Our Verdict
RECOMMENDED
If you love a deep time‑travel experience and strategic planning, this game delivers.
Highlights
- Rich evolutionary simulation
- Unique species choices
- Broad strategic decisions
Keep in mind
- Moderate learning curve
- English‑only components
- Long playtime
Rules manual not indexed yet
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About the game
What you do in a play session
Origins: How We Became Human takes players on a 120,000‑year trek from the earliest hominids to the brink of the modern era. Each participant commands a species—ranging from Homo floresiensis to Cro‑Magnon—and strives to push brain development forward, cultivating instincts, language and culture. The board depicts a prehistoric map split into regions that can be settled, explored and eventually clash. Population growth and territorial expansion are handled with point‑to‑point movement, while the selection of technologies and traits is resolved through open drafting, where everyone sees the same cards and fights for the best picks. Auction phases let players spend resources to acquire crucial advances, mirroring competition for scarce supplies. As species evolve, new abilities emerge that aid cooperation or warfare, reflecting the tangled dance between cognitive growth and environmental pressure. The game blends deep simulation mechanics with medium‑term strategic choices, demanding a balance of expansion, research and diplomacy. A typical session runs about three hours, suited for 2‑5 players who enjoy historical narratives and evolutionary analysis. Although the learning curve is moderate, the need for English‑language spreadsheets and cards can be a hurdle for non‑speakers. Ultimately, the player who turns a band of hunter‑gatherers into a conscious, culturally rich society claims victory, but the real reward is watching your species’ evolutionary saga unfold.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
In English
Best player count
BGG community vote
2
REC
3
REC
4
BEST
5
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Sierra Madre Games
Designer
Phil Eklund
Artist
Phil Eklund, Tobias Naesborg
Community
Data from BoardGameGeek
799owners
365wishlist
106want to play
Frequently Asked Questions
Quick answers before you buy
How long does a game typically last?
Around 3 hours, depending on player count and familiarity with the rules.
What is the player count range?
2 to 5 players.
How complex is the game?
Moderate; it requires reading spreadsheets and cards, but the mechanics are clearly explained.
In what language are the components?
Primarily English; there is no official Portuguese translation for the sheets or cards.
Do I need prior knowledge of prehistory?
Not at all; the game teaches the setting as you play, though history buffs may enjoy it more.
Is there a clear win condition?
Yes, the species that achieves the highest level of consciousness, society and culture at game end wins.
Can I play with fewer than 5 players?
Absolutely, the game scales well from 2 to 4 players, adjusting resource availability accordingly.
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