7.3
rating
Ludopedia
6.5
rating
BGG
Our Verdict
Fans of historical worker placement games will dig Praetor—especially the dice-workers twist and mandatory retirement mechanic!
Highlights
- Immersive Roman theme
- Innovative dice-based workers
- Multiple paths to victory
Keep in mind
- Can drag with 5 players
- Moderate learning curve
RECOMMENDED
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The year is 122 AD, and the Roman Empire is at its peak. Emperor Hadrian has decided to build cities and fortifications instead of waging war, to solidify Roman dominance. In Britannia, he ordered the construction of Hadrian's Wall and a new city to impress the locals. You're one of five engineers tasked with building this city, but only one will be named praetor in the end. In Praetor, you'll manage workers (which are dice!), resources, and population morale while constructing buildings and pleasing the gods. Each turn, you place your workers on actions like gathering resources, recruiting new workers, or building city tiles. Watch out: experienced workers retire but still demand payment! And don’t forget to contribute to the wall—Caesar rewards the most generous. Whoever balances all this will come out victorious.
GALLERY
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In English
2
REC
3
REC
4
BEST
5
OK
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Mechanics
Categories
Families
Publisher
NSKN Games, BoardM Factory, Éditions Sans-Détour, Granna, Heidelberger Spieleverlag, Lex Games, Play & Win, Spiral Galaxy Games, テンデイズゲームズ (TendaysGames)
Designer
Andrei Novac
Artist
Agnieszka Kopera, David J. Coffey, David Szilagyi
2,625
owners
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wishlist
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played
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interactions
Is Praetor hard to learn?
It has a moderate learning curve—not the simplest worker placement, but rules click after a few rounds.
Best player count?
Plays great at 3-4. With 5, it can slow down due to interactions.
Do I need to love Rome to enjoy it?
Nope! The theme helps, but the game stands on solid worker placement and resource management.
Is it luck-based or strategic?
Dice add some randomness, but how you use them is 100% strategy.
How long does a game take?
About 75 minutes on average, but can hit 2h with new players or overthinkers.