Praetor

NSKN Games, BoardM Factory, Éditions Sans-Détour · Board game · 2014
2–5 · best 4 75 min Weight 3.0/5
7.3 rating Ludopedia
6.5 rating BGG
Buy
7.3 rating Ludopedia
6.5 rating BGG
Our Verdict

Fans of historical worker placement games will dig Praetor—especially the dice-workers twist and mandatory retirement mechanic!

Highlights
  • Immersive Roman theme
  • Innovative dice-based workers
  • Multiple paths to victory
Keep in mind
  • Can drag with 5 players
  • Moderate learning curve
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About the game
The year is 122 AD, and the Roman Empire is at its peak. Emperor Hadrian has decided to build cities and fortifications instead of waging war, to solidify Roman dominance. In Britannia, he ordered the construction of Hadrian's Wall and a new city to impress the locals. You're one of five engineers tasked with building this city, but only one will be named praetor in the end. In Praetor, you'll manage workers (which are dice!), resources, and population morale while constructing buildings and pleasing the gods. Each turn, you place your workers on actions like gathering resources, recruiting new workers, or building city tiles. Watch out: experienced workers retire but still demand payment! And don’t forget to contribute to the wall—Caesar rewards the most generous. Whoever balances all this will come out victorious.
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Rules videos

In English

BEST PLAYER COUNT
2 REC
3 REC
4 BEST
5 OK
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Game details

Families

Ancient: Rome Digital Implementations: Tabletopia Series: Expert (Granna)
Publisher NSKN Games, BoardM Factory, Éditions Sans-Détour, Granna, Heidelberger Spieleverlag, Lex Games, Play & Win, Spiral Galaxy Games, テンデイズゲームズ (TendaysGames)
Designer Andrei Novac
Artist Agnieszka Kopera, David J. Coffey, David Szilagyi
Community
2,625 owners
0 wishlist
0 played
2,625 interactions
Frequently Asked Questions
Is Praetor hard to learn?
It has a moderate learning curve—not the simplest worker placement, but rules click after a few rounds.
Best player count?
Plays great at 3-4. With 5, it can slow down due to interactions.
Do I need to love Rome to enjoy it?
Nope! The theme helps, but the game stands on solid worker placement and resource management.
Is it luck-based or strategic?
Dice add some randomness, but how you use them is 100% strategy.
How long does a game take?
About 75 minutes on average, but can hit 2h with new players or overthinkers.