8.2
rating
Ludopedia
7.5
rating
BGG
Our Verdict
Perfect for those who love fast-paced deduction and bluffing, with a delightful atmosphere of political intrigue.
Highlights
- Fast and dynamic gameplay
- Constant deduction tension
- Engaging voting mechanic
- Easy to learn and play
Keep in mind
- Heavily dependent on group interaction
- Objectives change every game
RECOMMENDED
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Imagine you are part of a medieval nobility where betrayal is the only currency. In Regicida, you lead a secret House, and your goal is to strategically position your allies on the board without anyone figuring out who is who. The tension is constant, as you need influence, but standing out too much can make you the perfect target for an assassination.
The game flows through four well-defined phases. First, in Expansion, players together build a 6x6 grid using ally tiles. Then comes the Intrigue phase, where malice reigns: you can swap tile positions to improve your standing or confuse your opponents. The third phase is Coronation, where points are calculated based on the round's objective (which could be dominating the center, the borders, or creating large clusters). The House with the most points becomes the Ruling House.
But don't celebrate just yet! The final phase is the Assassination. Here, the group votes to eliminate who they believe is the Regent. If the assassination fails, the Regent wins. If they succeed, victory goes to the House with the most points among the conspirators. It is a game of cat and mouse where deduction and bluffing are your best weapons. Can you ascend the throne and survive the night, or will you be just another victim of others' ambition?
The game flows through four well-defined phases. First, in Expansion, players together build a 6x6 grid using ally tiles. Then comes the Intrigue phase, where malice reigns: you can swap tile positions to improve your standing or confuse your opponents. The third phase is Coronation, where points are calculated based on the round's objective (which could be dominating the center, the borders, or creating large clusters). The House with the most points becomes the Ruling House.
But don't celebrate just yet! The final phase is the Assassination. Here, the group votes to eliminate who they believe is the Regent. If the assassination fails, the Regent wins. If they succeed, victory goes to the House with the most points among the conspirators. It is a game of cat and mouse where deduction and bluffing are your best weapons. Can you ascend the throne and survive the night, or will you be just another victim of others' ambition?
GALLERY
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BEST
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OK
3
BEST
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BEST
5
BEST
6
REC
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Mechanics
Categories
Publisher
(Self-Published)
Designer
Roberto Pinheiro
Artist
Lavinia Underbougth
How long does a game take?
It's very quick! Games usually last between 10 and 20 minutes.
Is the game complex?
Not at all; the rules are simple and intuitive, but the bluffing strategy and deduction provide the necessary depth.
How many people can play?
From 1 to 6 players. Yes, it even has a solo mode for those who want to practice their cunning!
Who is this game for?
For those who enjoy 'who is who' games, intrigue, bluffing, and short games that don't slow down the night.
Do I need a lot of board game experience to play?
Not at all. It's a great gateway game for anyone starting in the world of strategy and deduction games.