7.1
rating
Ludopedia
6.8
rating
BGG
Our Verdict
Love adventure and Warhammer 40k? Relic takes you on a dice-and-card-driven journey where your hero grows stronger with every move. It's Talisman with a space twist and space marines!
Highlights
- Epic 40k adventure
- Familiar Talisman system
- Unique hero powers
- Exploration and dice luck
Keep in mind
- High language dependency
- Luck can be frustrating
- Pacing can vary
FOR GENRE FANS
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Prepare for an epic adventure in the grim universe of Warhammer 40,000 with Relic! In this game, you and up to three friends take on the roles of powerful heroes, each with their unique abilities, to protect the Antian Sector from an imminent threat. The mission is clear: complete tasks, defeat enemies, and accumulate experience to become the champion who will stop the evil lurking beyond the Warp rift.
Inspired by the classic Talisman, Relic combines the simplicity of rolling a die to move with surprising depth. Each turn, you roll a die and decide whether to move clockwise or counter-clockwise through the board's regions – outer, middle, or inner. What happens next is where the magic (or chaos) unfolds: you draw cards that might pit you against dangers, unexpected allies, or breathtaking challenges. With every step, your heroes grow stronger, and the race to the center of the board, where ultimate evil awaits, intensifies. It's a journey full of seemingly simple choices that hide a sea of strategic possibilities. Relic is perfect for those who enjoy adventure games with a sci-fi twist and a dash of luck, where your character's development is as important as the roll of the dice.
Inspired by the classic Talisman, Relic combines the simplicity of rolling a die to move with surprising depth. Each turn, you roll a die and decide whether to move clockwise or counter-clockwise through the board's regions – outer, middle, or inner. What happens next is where the magic (or chaos) unfolds: you draw cards that might pit you against dangers, unexpected allies, or breathtaking challenges. With every step, your heroes grow stronger, and the race to the center of the board, where ultimate evil awaits, intensifies. It's a journey full of seemingly simple choices that hide a sea of strategic possibilities. Relic is perfect for those who enjoy adventure games with a sci-fi twist and a dash of luck, where your character's development is as important as the roll of the dice.
GALLERY
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In English
2
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Mechanics
Categories
Families
Publisher
Fantasy Flight Games, Edge Entertainment, Galakta, Giochi Uniti, Heidelberger Spieleverlag, WizKids (I)
Designer
Jason Walden, John Goodenough
Artist
Ameen Naksewee, Ben Zweifel, Christopher Burdett, Clint Langley, Dallas Mehlhoff, David Griffith, Dimitri Bielak, Ignacio Bazán Lazcano, Igor Kieryluk, Ilich Henriquez, John Blanche, Jon Cave, Kevin Crossley, Liu Yang, Mark W. Smith, Mathias Kollros, Matias Tapia, Matt Bradbury, Michael Silsby, Nikolaus Ingeniri, Oleg Shekhovtsov, Ryan Barger, Taylor Ingvarsson, Víctor Pérez Corbella, Wayne England, WiL Springer, Yap Kun Rong, Zach Graves
What is the average playtime for Relic?
Relic games typically last between 60 and 120 minutes, depending on the number of players and their familiarity with the rules.
Is Relic a good game for beginners?
It has a dice-rolling and movement base reminiscent of classic games, but the variety of cards and powers might require some learning. It's more accessible for those who have played something like Talisman before.
Do I need to know Warhammer 40,000 to play?
It's not mandatory, but knowing the Warhammer 40,000 universe greatly enhances the experience, as the characters, enemies, and settings are all inspired by it.
Is the game heavily language-dependent?
Yes, the game has quite a bit of text on the cards and components, requiring a good understanding of English or the use of translations to fully enjoy it.
How many players can participate?
Relic is designed for 2 to 4 players.
What is the level of player interaction?
Interaction is moderate. You compete to achieve objectives and might occasionally hinder each other through cards or events, but the main focus is on your hero's individual development.