7.5
rating
Ludopedia
6.9
rating
BGG
Our Verdict
RECOMMENDED
Perfect for sci-fi mystery fans looking for an immersive cooperative experience.
Highlights
- Engaging and claustrophobic underwater atmosphere
- Streamlined Revolution cycle rules
- Easy-to-start standalone experience
- Well-integrated character abilities
Keep in mind
- Low replayability due to narrative nature
- High reliance on reading and interpretation
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About the game
What you do in a play session
Get ready for a deep dive — literally! In TIME Stories Revolution: The Hadal Project, you and your fellow agents are summoned for a critical mission in the year 2099. The world is collapsing, devastated by a terrifying virus, but there is a glimmer of hope: a scientific base hidden in the oceanic abyss has made a discovery that could decide the fate of humanity. Your goal? Conduct a thorough investigation and crack the secrets of the Hadal Project before time runs out.
This game is part of the 'Blue Cycle' of the Revolution line, meaning the rules have been updated to make the experience smoother, though the core mission remains: the Agency needs you to preserve the space-time continuum. The best part is that this is a completely standalone game. You don't need any other scenarios to play, and you can tackle the Revolution missions in any order you like.
At the table, the experience is purely cooperative. You'll need to combine the unique abilities of each character to solve puzzles, explore the underwater base, and connect the clues. It's the kind of game where discussion and deduction are your primary tools. If you enjoy that high-tech suspense vibe, feeling like you're in a sci-fi movie where every discovery reveals something more sinister, this scenario is for you. The tension of being trapped in an oceanic abyss while the world ends above creates a claustrophobic and intriguing atmosphere that keeps everyone engaged until the very last minute of the session.
This game is part of the 'Blue Cycle' of the Revolution line, meaning the rules have been updated to make the experience smoother, though the core mission remains: the Agency needs you to preserve the space-time continuum. The best part is that this is a completely standalone game. You don't need any other scenarios to play, and you can tackle the Revolution missions in any order you like.
At the table, the experience is purely cooperative. You'll need to combine the unique abilities of each character to solve puzzles, explore the underwater base, and connect the clues. It's the kind of game where discussion and deduction are your primary tools. If you enjoy that high-tech suspense vibe, feeling like you're in a sci-fi movie where every discovery reveals something more sinister, this scenario is for you. The tension of being trapped in an oceanic abyss while the world ends above creates a claustrophobic and intriguing atmosphere that keeps everyone engaged until the very last minute of the session.
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
1
OK
2
REC
3
REC
4
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Space Cowboys, asmodee, Delight, Galápagos Jogos, Hobby Japan
Designer
Kevin Delp, Manuel Rozoy, Melissa Delp
Artist
Looky
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need other TIME Stories games to play?
Nope! The Hadal Project is standalone, meaning it comes with everything you need to play the full mission.
How long does a game take?
A session lasts about 3 hours, though this may vary depending on how quickly you solve the puzzles.
Is it very difficult? What's the complexity level?
It's medium weight (around 2.5/5). The challenge isn't in complex rules, but in the logic of the puzzles and the investigation.
How many people can play?
1 to 4 players. It works in any configuration, but group discussions make the experience much richer.
Can I play it more than once?
Since it's a story and mystery game, once you know the solution, the magic is gone. Replayability is low.
Is it recommended for people who don't like reading much?
Probably not. The game relies heavily on reading and interpreting texts to progress through the plot.
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