7.2
rating
Ludopedia
5.3
rating
BGG
Our Verdict
If you love Roll-and-Write games and city building, this one's for you. Simple to learn but packed with strategic decisions!
Highlights
- Easy to learn
- Great for group play
- Creative building mechanics
- Works great solo
Keep in mind
- Can feel repetitive after many plays
- Too luck-based for some
RECOMMENDED
Rules manual not indexed yet
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In Roll Into Town, you're the new mayor of a small town that needs to become the region's hub. The catch? You have no clue what's out there! With a pencil in hand and dice on the table, you'll explore the land, discover resources, and build structures to turn your village into a metropolis. The game lasts 12 rounds, and in each one you roll dice to see what you find: rivers, forests, mines... Everything becomes raw material to expand your city. In the end, whoever has the happiest population, the most valuable land, and the most impressive buildings wins. And the best part? You can play solo or with a bunch of friends, because everyone plays at the same time!
GALLERY
4 photos · from the community
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
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Mechanics
Categories
Families
Publisher
(Self-Published)
Designer
Chris Heaney
Artist
Chris Heaney
23
owners
0
wishlist
0
played
23
interactions
How many people can play?
1 to 100! Seriously, the game works with any number of players because everyone plays simultaneously.
How long does a game usually last?
Between 30 and 60 minutes, depending on the number of players and how fast everyone plays.
Do I need a lot of components to play?
Just dice, pencils, and paper! The game is Print & Play, so you can download and print it at home.
Is it good for board game beginners?
Perfect! The rules are simple and the game teaches you as you play.
Can I play solo?
Yes, and it works great! There's even a solo mode with special objectives.
Is it too luck-dependent?
There's some luck, but you can always adapt your strategy based on your rolls.