Our Verdict
RECOMMENDED
Perfect for roll-and-write fans looking for something quick; the minigame modularity is the highlight.
Highlights
- Fast and dynamic gameplay
- Scales well for many players
- Modular variety of minigames
- Easy to learn and teach
Keep in mind
- Simple and functional visual style
- Dice luck has a strong impact
Rules manual not indexed yet
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About the game
What you do in a play session
Ever felt the urge to play something fast-paced yet strategic? Rolling Realms was born from exactly that feeling. Created by Jamey Stegmaier during the quarantine to entertain people via Facebook Live, this game is a highly flexible and modular 'roll-and-write'. The core objective is straightforward: you and your friends compete to collect the most stars over three intense rounds.
The heart of the game lies in its minigames. Each 'realm' is inspired by a different Stonemaier Games title, ensuring that no two sessions feel the same. In each game, you pick three of these realms to play. The dynamic is simple: one player rolls two dice, and everyone uses those same results simultaneously on their own sheets. Depending on where you allocate the numbers, you either generate resources or earn stars. It's the kind of game where every decision matters, as you're constantly balancing the greed for stars with the need for efficient resource management.
The best part is that Rolling Realms was designed for accessibility. It started as a free 'print and play' project with a rustic, functional aesthetic, focusing on pure fun and remote interaction. Since actions are simultaneous, the game never slows down, whether you're playing with a single friend or a huge group of six. If you love the feeling of filling in spaces and watching your score climb quickly, this game is a perfect fit. It's light, fast, and ideal for newcomers to the hobby or veterans looking for a smart 'filler' to bridge the gap between heavier titles.
The heart of the game lies in its minigames. Each 'realm' is inspired by a different Stonemaier Games title, ensuring that no two sessions feel the same. In each game, you pick three of these realms to play. The dynamic is simple: one player rolls two dice, and everyone uses those same results simultaneously on their own sheets. Depending on where you allocate the numbers, you either generate resources or earn stars. It's the kind of game where every decision matters, as you're constantly balancing the greed for stars with the need for efficient resource management.
The best part is that Rolling Realms was designed for accessibility. It started as a free 'print and play' project with a rustic, functional aesthetic, focusing on pure fun and remote interaction. Since actions are simultaneous, the game never slows down, whether you're playing with a single friend or a huge group of six. If you love the feeling of filling in spaces and watching your score climb quickly, this game is a perfect fit. It's light, fast, and ideal for newcomers to the hobby or veterans looking for a smart 'filler' to bridge the gap between heavier titles.
Expansions
Published additional content
Rolling Realms: A Feast For Odin Promo Pack
Rolling Realms: Apiary Promo Pack
Rolling Realms: Architects of the West Kingdom Promo Pack
Rolling Realms: Ark Nova Promo Pack
Rolling Realms: Beyond the Realmiverse
Rolling Realms: Biddy & Walter Promo Pack
Rolling Realms: Boonlake Promo Pack
Rolling Realms: Can't Stop Promo Pack
Rolling Realms: Dice Throne Promo Pack
Rolling Realms: Expedition Promo Pack
Rolling Realms: Finspan Promo Pack
Rolling Realms: Fleet – The Dice Game Promo Pack
Rolling Realms: Gùgōng Promo Pack
Rolling Realms: Hokkaido Promo Pack
Rolling Realms: Honey Buzz Promo Pack
Rolling Realms: Libertalia Promo Pack
Rolling Realms: Lost Ruins of Arnak Promo Pack
Rolling Realms: Micro Dojo Promo Pack
Rolling Realms: Millennium Blades Promo Pack
Rolling Realms: Minigolf Promo Pack
Rolling Realms: Onirim Promo Pack
Rolling Realms: Parks Promo Pack
Rolling Realms: Potion Explosion Promo Pack
Rolling Realms: Praga Caput Regni Promo Pack
Rolling Realms: Risky Rewards
Rolling Realms: Roll Player Promo Pack
Rolling Realms: Rolling Realms Promo Pack
Rolling Realms: Skoventyr Promo Pack
Rolling Realms: Skulk Hollow Promo Pack
Rolling Realms: Sleeping Gods Promo Pack
Rolling Realms: Smitten Promo Pack
Rolling Realms: Terra Mystica Promo Pack
Rolling Realms: Terraforming Mars Promo Pack
Rolling Realms: The Isle Of Cats Promo Pack
Rolling Realms: Tokaido Promo Pack
Rolling Realms: Trickerion Promo Pack
Rolling Realms: Underwater Cities Promo Pack
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
In English
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How to play Rolling Realms in 10 minutes!
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Rolling Realms v5 Teach-and-Play
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Rolling Realms v6 Teach and Play
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All the Games with Steph: Rolling Realms (Play Along)
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Rolling Realms v1 Playthrough
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How to Play Rolling Realms - Bored Online? Bored Offline!
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Rolling Realms - Part 1: how to play | JLTEI
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Rolling Realms Youtoma solo variant: How-to-play
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Rolling Realms v8 Teach-and-Play
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How to play Rolling Realms
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How to Play Rolling Realms
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Promo Realms Skulk Hollow to Z - Explaining the Rolling Realms
Best player count
BGG community vote
1
BEST
2
BEST
3
REC
4
REC
5
REC
6
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Stonemaier Games, Aerofish Games, Automa Factory, Delta Vision Publishing, Dice Realm, Feuerland Spiele, Ghenos Games, Lavka Games, Maldito Games, Matagot
Designer
Jamey Stegmaier
Artist
Marius Petrescu, Miles Bensky
Community
Data from BoardGameGeek
12,263owners
1,160wishlist
113want to play
Frequently Asked Questions
Quick answers before you buy
Is the game complex to learn?
Not at all! It's very intuitive. If you've played any roll-and-write game, you'll get the hang of it in minutes.
Can I play it solo?
Yes, it includes solo rules, making it great for those who want to practice or just kill some time.
How many players can join?
From 1 to 6 players. Since actions are simultaneous, the game time doesn't increase much with more people.
How long does a game last?
It's quite fast, usually around 30 minutes.
Do I need expensive materials?
Nope, just the game sheets and dry-erase markers to mark and clear your results.
Is the theme important for gameplay?
Not really. While the references to Stonemaier games are a nice touch, you can play and win without knowing any of their other titles.
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