Root: The Riverfolk Expansion

Leder Games, 2Tomatoes Games, CMON Global Limited · Board game · 2018
1–6 · best 4 Solo 60–90 min Weight 3.9/5
9.0 rating Ludopedia
8.4 rating BGG
Buy
9.0 rating Ludopedia
8.4 rating BGG
Our Verdict

Essential for Root fans who want more depth and more players at the table.

Highlights
  • New factions with unique mechanics
  • Support for up to 6 players
  • Amazing cooperative and solo modes
  • More variants for the Vagabond
Keep in mind
  • Significantly increases complexity
  • Games can become much longer
HIGHLY RECOMMENDED
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About the game
If you thought the forest of Root was already chaotic, hold on tight because the Riverfolk expansion is here to turn up the heat! This isn't just a simple add-on; it's a massive update that drastically expands strategic possibilities and increases the number of players at the table. First off, we have the introduction of two new core factions that completely shift the game's dynamics: The Riverfolk Company, focused on trade and bargaining (perfect for those who love negotiating and manipulating the economy), and The Lizard Cult, which brings a more mystical and aggressive approach to territorial disputes.

But that's not all. If you enjoy playing as the Vagabond, there's a brand new Vagabond character available, adding more subtlety and tactical options for those who prefer to operate from the shadows. The real game-changer here is the versatility: the expansion allows Root to be played with up to 6 players, turning the match into a true organized chaos of political intrigue and territorial warfare.

For those who don't have a group or want to practice their tactics before crushing their friends, the expansion introduces solo play rules and cooperative scenarios. Now, you and your allies can team up to face the Mechanical Marquis in a mode where the goal is to overthrow the Marquis's tyranny together. With new components, Vagabond variants, and bot rules, the Riverfolk expansion transforms Root into an even deeper and more diverse experience. It's the ideal choice for those who have already mastered the base game and want to test new ways of dominating the forest, whether by negotiating lucrative trades or leading a fanatical cult.
Expansion for
Expansions
Rules videos

In English

BEST PLAYER COUNT
1 OK
2 OK
3 REC
4 BEST
5 REC
6 OK
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Game details

Families

Animals: Lizards Animals: Otters Crowdfunding: Kickstarter Game: Root Players: Expansions Adding Cooperative Play Players: Expansions Adding Solo Play Players: Expansions Changing Player Count Theme: Animal Battles Theme: Anthropomorphic Animals Theme: Nature
Publisher Leder Games, 2Tomatoes Games, CMON Global Limited, CrowD Games, Delta Vision Publishing, Fox in the Box, Kilogames, Korea Boardgames, MeepleBR, MS Edizioni, Portal Games, Quality Beast, Spielworxx, Tower Tactic Games, YOKA Games
Designer Cole Wehrle
Artist Kyle Ferrin
Frequently Asked Questions
Do I need the base game to play?
Yes, this is an expansion. You need the base Root game to use any of the Riverfolk content.
Does the game become much harder with this expansion?
Yes, the new factions introduce very different and complex mechanics, which increases the game's learning curve.
Can I play it solo?
Yes! The expansion includes specific rules for solo mode, allowing you to practice your strategies on your own.
How many people can play now?
With the expansion, the player limit increases to up to 6 players.
How does the cooperative mode work?
In cooperative mode, players team up to face the Mechanical Marquis, who is controlled by the game.
Are the new factions balanced?
Yes, they are designed to fit into the game's asymmetry, although they take some time to master.