Santa Maria

Aporta Games, Arrakis Games, Dal Tenda · Board game · 2017
1–4 · best 3 Solo 45–90 min Weight 3.0/5
8.1 rating Ludopedia
7.5 rating BGG
Buy · from US$ 29.04
8.1 rating Ludopedia
7.5 rating BGG
Our Verdict

Perfect for those who love optimizing boards and hate excessive luck. The row and column activation system is brilliant!

Highlights
  • Very clever placement puzzle
  • High replayability due to variable components
  • Low conflict, focus on efficiency
  • Visually pleasing components
Keep in mind
  • Moderate initial learning curve
  • Might feel slow for action-seekers
RECOMMENDED
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About the game
Imagine yourself as one of the first settlers arriving in the New World during the 16th century. In Santa Maria, your goal is to transform a raw piece of land into the most prosperous and developed colony in the region. But it's not just about farming; you'll need pure strategy to organize your space and manage your workforce.

The heart of the game lies in using polyominoes (those Tetris-style pieces) to build structures on your colony board. The clever part is how you activate these buildings: you draft dice representing your migrant workers. When you place a die, you activate an entire row or column of buildings, but there's a catch: the die remains there, blocking that space. This means that where you place your buildings and the sequence in which you use your dice are the keys to victory. Plan poorly, and you might end up locking your own economy!

As the game progresses, you'll produce resources, establish shipping routes for profit, and send out conquistadors in search of gold. There is also a faith management system: you can recruit monks and decide whether they become scholars (providing permanent special abilities), missionaries (for immediate bonuses), or bishops (for endgame points).

The game lasts three rounds (each representing one year), and the player with the most happiness wins. The best part is that the available specialists, endgame bonuses, and buildings vary from game to game, ensuring that no two sessions are ever the same. It's a medium-complexity Eurogame with very low luck and almost no direct conflict—the competition is about who is the most efficient manager, not who attacks their neighbor the most. If you enjoy optimizing processes and building your own production engine, Santa Maria is right up your alley.
Expansions
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Rules videos

In English

BEST PLAYER COUNT
1 REC
2 REC
3 BEST
4 REC
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Game details

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Components: Coloured Dice Components: Polyominoes Game: Santa Maria Mechanism: Dice Drafting Mechanism: Tableau Building Players: Games with Solitaire Rules Theme: Colonial
Publisher Aporta Games, Arrakis Games, Dal Tenda, Granna, Jumping Turtle Games, Lavka Games, PaperGames (III), Pegasus Spiele, Sharp Point Publishing, Summon Games
Designer Eilif Svensson, Kristian Amundsen Østby
Artist Gjermund Bohne
Frequently Asked Questions
Is the game hard to learn?
It has medium complexity. The basic rules are straightforward, but the strategy of where to place tiles to avoid blocking your dice requires some thought.
Do the dice rolls influence the game a lot?
Not really! Dice act as workers to activate actions. Luck is in which dice appear in the draft, but the strategy of how to use them is what decides the winner.
Can I play it solo?
Yes, the game has official solo rules, allowing you to test your strategies on your own.
How long does a game take?
Usually between 45 and 90 minutes, depending on the number of players and their experience.
Do I need to be fluent in English or another language?
Hardly. The game is mostly language-independent, with very little text on the components.