Our Verdict
RECOMMENDED
If you enjoy auctions, dice and a dash of bluffing, you’ll love the monastic vibe of Scripts and Scribes.
Highlights
- Dynamic auctions
- Creative dice use
- Quick playtime
Keep in mind
- High randomness
- Luck dependent
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About the game
What you do in a play session
In Scripts and Scribes: The Dice Game, each player takes on the role of a medieval abbot competing to make his monastery's library the most prestigious in the land. The main goal is to amass gold, but to do that you must gather resources such as scrolls, manuscripts, pigments, quills and ink, which can be exchanged for money. The game is a dice‑based adaptation of the classic Biblios, keeping the theme of trading sacred texts while introducing rolls that dictate how many auctions occur and how many resources are available each round.
The board features five shifting categories – for instance, "Manuscripts" or "Pigments" – whose values change throughout the game, forcing players to constantly tweak their plans. When the dice call for it, an auction opens: you either bid resources to win gold, or bid gold to acquire needed resources. This auction mechanic combined with dice rolling creates opportunities for bluffing, as you may try to mislead opponents about the true value of an item.
Beyond auctions, there is a "push your luck" element: you can roll again to potentially gain more resources, but risk losing everything if the outcome is unfavorable. At the end, the player with the most gold – earned through smart purchases, successful auctions, and complete sets – wins. The game lasts about 30 minutes, supports 2‑5 players, and has a light learning curve, making it perfect for fans of dice, bidding and thematic set collection. While randomness is present, strategic choices and player interaction keep each session fresh and entertaining.
The board features five shifting categories – for instance, "Manuscripts" or "Pigments" – whose values change throughout the game, forcing players to constantly tweak their plans. When the dice call for it, an auction opens: you either bid resources to win gold, or bid gold to acquire needed resources. This auction mechanic combined with dice rolling creates opportunities for bluffing, as you may try to mislead opponents about the true value of an item.
Beyond auctions, there is a "push your luck" element: you can roll again to potentially gain more resources, but risk losing everything if the outcome is unfavorable. At the end, the player with the most gold – earned through smart purchases, successful auctions, and complete sets – wins. The game lasts about 30 minutes, supports 2‑5 players, and has a light learning curve, making it perfect for fans of dice, bidding and thematic set collection. While randomness is present, strategic choices and player interaction keep each session fresh and entertaining.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
2
REC
3
BEST
4
BEST
5
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Dr. Finn's Games
Designer
Steve Finn
Artist
Sean S
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can play?
2 to 5 players.
What is the playing time?
Approximately 30 minutes.
How complex is the game?
Light to moderate; easy to learn with strategic depth.
What components are included?
Dice, resource cards, auction cards, gold tokens, category board, and abbot markers.
Who is the game best suited for?
Fans of dice games, auctions, and medieval or library themes.
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