Our Verdict
RECOMMENDED
Perfect for those who love direct interaction and strategy, featuring a very innovative shared bonus system.
Highlights
- Beautiful hand-drawn artwork
- Dynamic simultaneous action mechanics
- Very high player interaction
- High-quality wooden components
Keep in mind
- Strategic weight might intimidate beginners
- Witch 'stealing' risk might frustrate some
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About the game
What you do in a play session
Imagine a world where magic has almost vanished, surviving only in the secrecy of a few witches living on the fringes of society. You are the leader of a coven, and your goal is clear: prove to the Septima, the High Witch, that you are the worthy successor. To do this, you must leave your mark on the town of Noctenburg, practicing the craft of witchcraft while avoiding the prying eyes of witch hunters.
The heart of the game is simultaneous action selection. Each turn, everyone secretly chooses one of nine action cards (such as Collect, Heal, or Brew). The twist is that if you perform the same action as another player, both receive a powerful bonus. However, this unexpected teamwork raises suspicion among the townsfolk and attracts the attention of the witch hunters. It's the classic dilemma: you want the bonus, but you don't want to be exposed. It's a competitive game with a semi-cooperative touch that creates great player dynamics.
Beyond gathering herbs and brewing potions to gain wisdom, you must expand your Coven. By leveraging influence and convincing the locals, you can rescue convicted witches during trials. Each new witch brings unique abilities, allowing you to customize your strategy. Interestingly, if an opponent is reckless and loses a witch to the hunters, you can use your influence to 'steal' that witch into your own coven!
Visually, the game is stunning, featuring hand-drawn art and wooden components that bring the mystical atmosphere to the table. Despite having deep strategic layers (with a weight of 3.65), it is surprisingly intuitive and quick to set up, ensuring the fun starts immediately without hours of rulebook reading. If you enjoy games where player interaction is constant and resource management is essential, Septima is the perfect choice.
The heart of the game is simultaneous action selection. Each turn, everyone secretly chooses one of nine action cards (such as Collect, Heal, or Brew). The twist is that if you perform the same action as another player, both receive a powerful bonus. However, this unexpected teamwork raises suspicion among the townsfolk and attracts the attention of the witch hunters. It's the classic dilemma: you want the bonus, but you don't want to be exposed. It's a competitive game with a semi-cooperative touch that creates great player dynamics.
Beyond gathering herbs and brewing potions to gain wisdom, you must expand your Coven. By leveraging influence and convincing the locals, you can rescue convicted witches during trials. Each new witch brings unique abilities, allowing you to customize your strategy. Interestingly, if an opponent is reckless and loses a witch to the hunters, you can use your influence to 'steal' that witch into your own coven!
Visually, the game is stunning, featuring hand-drawn art and wooden components that bring the mystical atmosphere to the table. Despite having deep strategic layers (with a weight of 3.65), it is surprisingly intuitive and quick to set up, ensuring the fun starts immediately without hours of rulebook reading. If you enjoy games where player interaction is constant and resource management is essential, Septima is the perfect choice.
Expansions
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
1
REC
2
REC
3
BEST
4
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Mindclash Games, Maldito Games, Portal Games, Skellig Games, Super Meeple, YOKA Games
Designer
Robin Hegedűs
Artist
Barbara Bernát, Villő Farkas
Community
Data from BoardGameGeek
9,063owners
2,673wishlist
211want to play
Frequently Asked Questions
Quick answers before you buy
Is the game too complex for beginners?
It has a significant strategic weight (3.65), but Mindclash Games designed it to be intuitive. If you've played a few modern games, you'll pick it up quickly!
How long does a 4-player game take?
Even with a full table, games usually last less than 2 hours, thanks to the simultaneous action selection that eliminates downtime.
Is there a solo mode?
Yes, the game supports 1 to 4 players, so you can test your witchcraft skills even in solo mode.
Are the components high quality?
Absolutely! The game uses wooden pieces and features hand-drawn art that makes the visual experience very immersive.
What is the main interaction dynamic?
Forced cooperation: you can benefit from performing the same action as a rival, but it increases the risk for both of you to be caught by the hunters.
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