8.1
rating
Ludopedia
6.6
rating
BGG
Our Verdict
RECOMMENDED
If you love stock‑market games with a splash of chaos, Shark will hook you – the fun lies in inflating or sinking shares.
Highlights
- Buy‑sell strategy
- Constant interaction
- Fast‑paced
- Easy to learn
Keep in mind
- High luck factor
- Turn‑buy limit
- Sudden end condition
Rules manual not indexed yet
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About the game
What you do in a play session
Shark is a stock‑trading game that puts you in the shoes of a frantic market investor. Each round starts with the opportunity to buy up to five shares and sell as many as you like, even before you roll the dice. The die decides which of the four companies can be moved and in which square of the 12×12 grid you place its marker. A solitary marker is worthless; only groups of two or more raise a company’s share price. When you create or expand a group, you collect cash equal to the new share price, and every player receives (or loses) the price difference multiplied by the number of shares they hold. This creates a dilemma: you can inflate a company’s price and enrich everyone, or you can try to “sink” a rival’s stock by placing a marker that eliminates a smaller group and drops the share value. Groups of equal size may never touch, and you cannot force a larger group to contact a smaller one. At turn’s end you get another chance to buy and sell, still limited to five purchases. Removed markers are permanently discarded. The game ends when all markers of a company are used, when a share price reaches $15,000, or when all shares have been sold. Then everyone cashes out and the player with the most money wins. The blend of commodity speculation, dice rolling and stock holding delivers a fast‑paced, risk‑filled experience that appeals to economics fans without demanding spreadsheets. While dice add randomness, the timing of buys, sells and marker placement makes every play feel fresh.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
In English
Best player count
BGG community vote
2
OK
3
REC
4
BEST
5
BEST
6
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
BGA Plus, Falomir Juegos, Flying Turtle Games, Korea Boardgames, Otto Maier Verlag, Ravensburger AG, Rio Grande Games
Designer
H. Jean Vanaise
Artist
A. Lefort, J. C. Sohier, Walter Wagner
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can play?
2 to 6 players.
How long does a game take?
About 90 minutes.
What is the game's complexity?
Light to moderate; rules are simple but strategic decisions matter.
What components are included?
12×12 grid board, markers for 4 companies, dice, money tokens, and share cards.
Who is the game best suited for?
Fans of economics, speculation and fast‑paced interaction.
Do I need advanced math skills?
No, only basic addition of share values is required.
What ends the game?
When all markers of a company are used, a share price hits $15,000, or all shares are sold.
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