6.5
rating
Ludopedia
6.3
rating
BGG
Our Verdict
Perfect for puzzle lovers who want to test their synergy with a partner in lightning-fast sessions.
Highlights
- Visually stunning panoramic assembly
- Sustainable and completely plastic-free
- Tight and satisfying deduction challenge
- Extremely portable and fast
Keep in mind
- Limited communication may frustrate some
- Very short games might feel too brief
FOR GENRE FANS
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Imagine a cooperative puzzle that fits in your pocket and is eco-friendly. That's exactly what Smitten is! Released to celebrate Stonemaier Games' 10th anniversary, this microgame challenges you and a friend (or just you, if you're playing solo) to complete two 3x3 card grids. The goal? Assemble two identical images inspired by the publisher's hit games, featuring stunning artwork by Vincent Dutrait. But don't think it's just about fitting pieces together; the real twist is the limited communication. You and your partner must coordinate without being able to share everything, deducing where each card belongs while dealing with the pressure of the rules.
The game was inspired by vintage comic book cards that formed panoramic images, and this is reflected in the gameplay. Unlike most games, there is no rigid 'my turn, your turn' order. Instead, players indicate whether they prefer to play a card or not. The crucial detail is that the played card provides instructions for the other player, who must execute them immediately. If the partner fails to follow the card's instruction, it's game over instantly. It's the kind of experience that is fast, intense, and requires perfect synchronization between players.
Beyond the clever deduction and hand management mechanics, the game is a model of sustainability: it comes in a paper envelope, entirely plastic-free. With multiple difficulty levels, Smitten is perfect for those who want a quick mental challenge between larger gaming sessions, or for those who love that 'aha!' moment when the right piece finally clicks into the grid. It's small in size, but the challenge demands total focus.
The game was inspired by vintage comic book cards that formed panoramic images, and this is reflected in the gameplay. Unlike most games, there is no rigid 'my turn, your turn' order. Instead, players indicate whether they prefer to play a card or not. The crucial detail is that the played card provides instructions for the other player, who must execute them immediately. If the partner fails to follow the card's instruction, it's game over instantly. It's the kind of experience that is fast, intense, and requires perfect synchronization between players.
Beyond the clever deduction and hand management mechanics, the game is a model of sustainability: it comes in a paper envelope, entirely plastic-free. With multiple difficulty levels, Smitten is perfect for those who want a quick mental challenge between larger gaming sessions, or for those who love that 'aha!' moment when the right piece finally clicks into the grid. It's small in size, but the challenge demands total focus.
GALLERY
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Mechanics
Categories
Families
Publisher
Stonemaier Games, Automa Factory, Geekach LLC, Grok Games, Maldito Games, Mandala Jogos, Matagot
Designer
Jamey Stegmaier
Artist
Vincent Dutrait
How long does a game last?
It's super fast! Games take about 10 minutes, making it ideal for filling gaps between larger games.
Can I play it solo?
Yes! The game features a dedicated solo mode for those who want to test their own logic.
Is it hard to learn?
The rules are simple, but the execution is the challenge. The weight is low, so you'll pick it up quickly.
What's in the box?
The game comes in a paper envelope with the necessary cards, completely plastic-free.
Who do you recommend this for?
For those who enjoy deduction games, puzzles, and want something portable to take anywhere.