Our Verdict
RECOMMENDED
If you love tactical mini‑ature duels, Soulgivers will hook you – hero‑soul combos make every game electrifying.
Highlights
- Unique ability combos
- Dynamic modular board
- Detailed miniatures
Keep in mind
- Moderate learning curve
- Combo repetition possible
Rules manual not indexed yet
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About the game
What you do in a play session
In the Soulgivers multiverse, two civilizations – the Shells and the Specters – battle for the Fragment, the last remnant of an ancient planet and the sole cure for the cosmic disease Decay. Each player commands an army of ten heroes, each bearing unique abilities or auras, and fields three of them each round. The goal is to capture the Fragment, which starts in the centre of a modular board, and deliver it to one of your faction’s two portals before the opponent does. When a hero dies, they leave behind a Soul that can be absorbed by allies, granting extra powers – hence the name "Soulgivers". The game blends action points, square‑grid movement, and a board that reshuffles each match, creating fresh strategies every time. Take‑That mechanics let you disrupt your opponent’s plans, while variable player powers ensure no two games feel the same. With 30‑60 minute playtime, it supports 2‑4 players and carries a 3.08 weight, perfect for players who enjoy deep tactics without overwhelming rules. Detailed miniatures bring the conflict to life, and an official Tabletopia version lets you play online. In short, Soulgivers offers an intense tactical duel where the right mix of heroes and souls can save your people from extinction.
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
2
BEST
3
OK
4
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
GravityGames
Designer
Luca Cervini
Artist
Luca Cervini
Community
Data from BoardGameGeek
430owners
143wishlist
13want to play
Frequently Asked Questions
Quick answers before you buy
How many players can join?
2 to 4 players, either in 1v1 duels or 2v2 teams.
What’s the typical play time?
30‑60 minutes, varying with player count and familiarity.
How complex is the game?
Weight 3.08/5 – tactical but approachable for anyone with some strategy game experience.
What components are included?
Hero miniatures, modular square‑grid board tiles, Soul tokens, ability cards and portals.
Who should buy this game?
Fans of abstract strategy, miniatures, and games with Take‑That and variable powers.
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