Mutant Chronicles: Siege of the Citadel

Casper, Playtoy Industries, Pressman Toy Corp. · Board game · 1993
3–5 · best 5 120 min Weight 2.2/5
8.3 rating Ludopedia
7.0 rating BGG
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8.3 rating Ludopedia
7.0 rating BGG
Our Verdict

If you love strategy and sci-fi games, Siege of the Citadel is a blast. It combines intense action with tactical decisions.

Highlights
  • Modular missions and replayability
  • One-versus-many dynamic
  • Varied equipment and customization
Keep in mind
  • Requires translation for cards and rules
  • Long sessions may tire
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About the game
In Mutant Chronicles: Siege of the Citadel, you step into a dark, futuristic universe where five corporations battle the Dark Legion. Each player controls two Doomtroopers, elite soldiers with unique abilities, as they face the dreaded Nepharite Alakhai. The game is a mix of strategy and action, with modular missions that change with each playthrough. You earn promotion points and credits to equip your Doomtroopers with powerful weapons and gadgets, like the Punisher Shortsword and Plasma Carbine. The one-versus-many dynamic makes the game even more thrilling, with one player controlling the Dark Legion while the others cooperate to defeat it. Get ready for an epic adventure where every decision can change the fate of the solar system!
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Game details

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Category: Dungeon Crawler Components: 3-Dimensional (3D) Mechanism: Campaign Games Players: One versus Many Setting: Mutant Chronicles
Publisher Casper, Playtoy Industries, Pressman Toy Corp.
Designer Richard Borg
Artist Paul Bonner
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Frequently Asked Questions
How many players can play?
The game is for 3 to 5 players.
How long does a game last?
A game lasts about 120 minutes.
Is the game complex?
It has a medium weight, ideal for intermediate players.
Does it need translation?
Yes, some cards and rules need translation.
Is it cooperative?
Yes, but one player controls the Dark Legion.