6.5
rating
Ludopedia
7.0
rating
BGG
Our Verdict
HIGHLY RECOMMENDED
If you love quick trading games with pirates, SpaceShipped is for you.
Highlights
- Commodity speculation
- Compact design
- Tactical challenge
- Portability
Keep in mind
- Short run time
- Language requirements
Rules manual not indexed yet
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About the game
What you do in a play session
SpaceShipped puts you in the shoes of an interplanetary trader flying a used ship, trying to make a quick buck. A wealthy magnate offers you a contract that could put you in charge of her fleet, but first you must prove you can grab rare crystals before the pirates do. The game is solo, card‑based, and you’ll buy and sell resources, upgrade your ship, hire crew, and install equipment—all with just 18 cards that fit in a wallet. Each turn you pick a planet, face random encounters, solar winds, and pirate attacks. Spending too much time repairing the ship lets pirates steal the crystals; not repairing enough risks ship destruction. The goal is to amass enough money to buy two exotic stones (or three if you’re daring) before the pirates do. Balancing trade, maintenance, and tactical decisions makes SpaceShipped a quick, tactical micro‑game, lasting 10‑30 minutes. The commodity speculation mechanic and space‑exploration theme add extra flair, while the minimalist design and portability make it perfect for travel or waiting rooms. If you love fast challenges, risk decisions, and sci‑fi settings, SpaceShipped is a 18‑card pick that fits in your pocket.
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
1
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Button Shy, Even Toys and Games, Matagot, Salt & Pepper Games
Designer
Lucas Gentry
Artist
Daniel Ido, Marty Cobb, Sara Beauvais
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
What is the game duration?
Each game lasts between 10 and 30 minutes, depending on how quickly you trade and maintain your ship.
Who is the game for?
Ideal for fans of micro‑games, resource speculation, pirate challenges, and sci‑fi settings.
How complex is it?
Medium: you handle buying/selling, upgrades, and risk decisions, but the card count is low and the learning curve is gentle.
What are the components?
18 game cards, a small wallet to hold them, and a compact rulebook.
Is it suitable for kids?
It can be played by kids over 10, but the pirate theme and speculation mechanics require some maturity.
How does the resource system work?
You buy resources on planets, sell on others, and try to keep a positive balance while preventing pirates from stealing them.
How do you win?
By amassing enough money to buy two (or three) exotic stones before the pirates do.
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