Star Trek: Five-Year Mission

Mayfair Games · Board game · 2015
3–7 · best 4 30–45 min Weight 1.7/5
6.5 rating Ludopedia
6.5 rating BGG
Buy · from US$ 27.99
6.5 rating Ludopedia
6.5 rating BGG
Our Verdict
RECOMMENDED

A must-play-for-Trekkies looking for a fast-paced,-cooperative-dice-driven-challenge!

Highlights
  • Immersive-Star-Trek-atmosphere
  • High-stakes-decision-making
  • Great-replayability-with-eras
Keep in mind
  • Can-be-quite-punishing
  • Relies-heavily-on-dice-luck
Rules manual not indexed yet Upload the PDF rulebook to ask questions about this game with AI.

About the game

What you do in a play session

Prepare to take command, Captain! In Star Trek: Five-Year Mission, you and your crew aren's just exploring the final frontier—you're fighting to keep the Enterprise in one piece. This is a cooperative dice-placement game where-your ability to manage crises under pressure determines whether you succeed or drift into the void.

Players work together to resolve a series of-alerts, ranging from blue (easy) to red (extreme danger). Your goal is to score enough points through-these alerts to meet your-mission-objective before five alerts fail or the ship is destroyed. The tension is-real: urgent events require resolution within a strict 3-minute window, forcing quick-thinking-and-fast-action-under-pressure.

One of the most engaging aspects is the-era-choice. You can command the original USS Enterprise or the advanced Enterprise-D, each bringing unique-crew-abilities-to-the-table. Managing your resources is vital, as injuries can lock-out-your-dice, ship damage can escalate difficulty, and the Prime Directive-will-always-test-your-resolve. It's a fast-paced,-high-stakes-experience that perfectly captures the-spirit-of-Star Trek-exploration-and-peril.

Rules videos

Learn by watching before you open the box

2 videos

Best player count

BGG community vote

3–7 players
3 REC
4 BEST
5 REC
6 REC
7 REC

Where to Buy

Prices monitored daily

Finding best prices...

Game details

Mechanics, categories, families and credits

Families

Components: Sand Timers TV Shows: Star Trek (various)
Publisher Mayfair Games
Designer David E. Whitcher

Community

Data from BoardGameGeek

3,669owners
444wishlist
76want to play

Frequently Asked Questions

Quick answers before you buy

5 questions
How long does a session last?
Usually between 30 to 1-0-minutes, making it perfect for a quick-gaming-session.
Is the game difficult?
It can be! The difficulty scales based on the-alerts-you-choose, so you can adjust the-challenge-level.
How many players are needed?
It supports 3 to 7 players, making it great for larger-groups.
Do I need to be a Star Trek-expert?
Not at all, but fans will find the-abilities-and-themes-super-rewarding!
Is there a lot of luck involved?
There is-a-dice-element, but-player-abilities-allow-you-to-strategize-around-the-rolls.

Other Games You'll Like

Based on mechanics and theme

8 games