8.0
rating
Ludopedia
7.2
rating
BGG
Our Verdict
FOR GENRE FANS
Perfect for series fans and those who enjoy cooperative games with rising tension. The highlight is the immersive 80s vibe.
Highlights
- Series atmosphere is perfectly captured
- Two seasons increase replayability
- Unique powers add tactical depth
- Great thematic visual components
Keep in mind
- Reliance on luck during value checks
- Initial learning curve for newcomers
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
About the game
What you do in a play session
Ever get the feeling that something is off in a quiet little town? Welcome to Hawkins! In Stranger Things: Upside Down, you and your friends step into the shoes of the series' iconic kids to face the horrors that escaped from the Hawkins National Laboratory. The goal is simple but tense: work together to clear token stacks and stop the Upside Down forces before time runs out and chaos takes over everything.
The game is fully cooperative and offers two different 'seasons' to play. This means you have distinct boards, cards, and actions depending on the campaign chosen, giving the experience great replayability. Each player chooses a character with unique powers, and the strategy revolves around how to use your action cards to navigate through iconic town locations, acquire essential items, and, of course, manage your Fear levels to avoid panicking.
Actions are split into two types: Uncontested actions, which are resolved smoothly, and Contested actions. This is where things get tricky: you must beat the value of the token stacks to succeed. If you fail, not only does the action fail, but your character gains Fear, making things harder for the entire group. You'll need Eleven's help and a few allies to rescue Will and close the rift. Can you save Hawkins, or will you end up terrified in the process? Get your bikes ready and good luck!
The game is fully cooperative and offers two different 'seasons' to play. This means you have distinct boards, cards, and actions depending on the campaign chosen, giving the experience great replayability. Each player chooses a character with unique powers, and the strategy revolves around how to use your action cards to navigate through iconic town locations, acquire essential items, and, of course, manage your Fear levels to avoid panicking.
Actions are split into two types: Uncontested actions, which are resolved smoothly, and Contested actions. This is where things get tricky: you must beat the value of the token stacks to succeed. If you fail, not only does the action fail, but your character gains Fear, making things harder for the entire group. You'll need Eleven's help and a few allies to rescue Will and close the rift. Can you save Hawkins, or will you end up terrified in the process? Get your bikes ready and good luck!
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
2
REC
3
REC
4
BEST
Soundtrack
Ambience suggested by Melodice
Loading playlist...
Where to Buy
Prices monitored daily
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Alert enabled!
Join the BoardGamesBot deals group
Get the best board game deals every day — without message spam.
Join the WhatsApp groupGame details
Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
CMON Global Limited, ADC Blackfire Entertainment, Galápagos Jogos, HANALL M&C, Portal Games, Reflexshop, Rozum
Designer
Rob Daviau
Artist
Giorgia Lanza, Giovanna BC Guimarães, Henning Ludvigsen, Mathieu Harlaut
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need to have watched the show to play?
It's not mandatory, but it definitely helps with immersion! The rules are clear and the theme is intuitive, so anyone can get into the vibe.
Is the game very difficult?
It has a medium weight (2.17 on BGG). It's not 'hardcore', but it requires coordination between players to manage fear and cards.
How long does a game last?
It usually takes about 60 minutes. A great length for a game night without dragging on too long.
Does it work well with only 2 players?
Yes! The game supports 2 to 4 players, and the cooperative experience remains intense even in smaller groups.
Is there a lot of text on the cards?
No, language dependency is low. Most of the information is visual or easy to memorize, keeping the game fluid.
What are the 'Seasons' mentioned?
They are different scenarios with their own boards and cards, allowing you to experience the story in different ways.
Other Games You'll Like
Based on mechanics and theme