7.2
rating
Ludopedia
6.5
rating
BGG
Our Verdict
Perfect for those who love betrayal games and intense social interaction. The spark lies in the moral conflict between being a hero or being rich.
Highlights
- Constant tension between players
- Fast-paced and dynamic games
- Well-implemented betrayal mechanics
- Easy to explain to newcomers
Keep in mind
- Highly dependent on the player group
- Can be frustrating for those who hate being betrayed
RECOMMENDED
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Ever felt that 'Braveheart' vibe, with cries of freedom and high political tension? That's exactly what you find in Swords and Bagpipes. The game places you in the middle of the First War of Scottish Independence, where you take on the role of a clan leader. The goal seems simple: fight against the invasion of King Edward I of England. But here is where it gets interesting: Scotland's victory depends on everyone uniting, but your bank account depends on your ability to be a traitor.
GALLERY
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In English
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Mechanics
Categories
Families
Publisher
Mamute Jogos, Moroz Dev Studio, Rightgames RBG SIA
Designer
Yan Yegorov
Artist
Yan Yegorov
Is the game complex to learn?
Not at all! The rules are simple and the 'choose a side' dynamic is intuitive, making it great for groups who don't want to read massive manuals.
How long does a game last?
Quite fast, usually between 20 and 45 minutes, depending on how much time you spend arguing and trying to convince others not to betray.
How many people can play?
From 2 to 6 players. The more people at the table, the more chaos and betrayals, which makes the experience much more fun.
Do I need to know English to play?
Hardly. The game has very little text, and most of the experience happens through player interaction, so it's easy to adapt.
What is the main goal?
To accumulate the most gold. But be careful: if Scotland is defeated, the winner becomes the player who betrayed the fewest times!