If you're a TMNT fan who loves games with miniatures and campaigns, this one's for you! The vibe is pure action, and it's incredibly faithful to the comics.
- Faithful to TMNT comics
- Engaging campaigns
- Awesome miniatures
- Fun 4 vs 1 mode
- Initial learning curve
- Can get repetitive without expansions
About the game
What you do in a play session
Players can choose to play cooperatively against schemes concocted by AI-controlled villains, or, if you're in the mood for a more intense showdown, one player can take on the role of the villainous team in a 4-vs-1 battle. Each mission takes between 30 to 120 minutes, depending on the chosen mode. This is the second installment in IDW's "Adventures" series, and like the first volume, it's a standalone game but highly compatible. While "Change Is Constant" covers the early arcs of the IDW TMNT, "City Fall" focuses on the journey of one of the turtles being recruited into the sinister Foot Clan. Each box includes five unique heroes and a cast of iconic villains, totaling over 40 miniatures to make the game even more stylish. It's the kind of game that will appeal to both hardcore TMNT fans and those who enjoy a solid cooperative miniature game with a campaign feel.
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
Soundtrack
Ambience suggested by Melodice
Where to Buy
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can play?
How long does a game session take?
Is it complicated to learn the rules?
Does it come with many miniatures?
Can I play this if I'm not familiar with TMNT?
Is this game an expansion for another?
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