Teenage Mutant Ninja Turtles Adventures: Change is Constant

IDW Games · Board game · 2020
1–5 · best 5 Solo 45–150 min Weight 3.1/5
rating Ludopedia
8.2 rating BGG
Buy
rating Ludopedia
8.2 rating BGG
Our Verdict

If you're into Teenage Mutant Ninja Turtles and board games packed with miniatures and campaigns, *Change is Constant* is a fantastic choice! Get ready to roll dice and save the world with your favorite heroes.

Highlights
  • Spectacular miniatures
  • Cooperative and competitive modes
  • Rich narrative campaigns
  • High replayability
  • Faithful to IDW comics
Keep in mind
  • Playtime can be long
  • Rules might be dense
  • High entry price
HIGHLY RECOMMENDED
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About the game
What's up, folks! Get ready to dive into the Teenage Mutant Ninja Turtles universe like never before in *Teenage Mutant Ninja Turtles Adventures: Change is Constant*. In this awesome game, you and your friends take on the roles of the iconic 'Heroes in a Half Shell' or their allies, embarking on scenario-driven campaigns that retell the epic stories from IDW comics. But if you're short on time, no worries: you can also tackle standalone, quick-play missions, perfect for a more casual game session.

The cool thing is that the game offers two very different modes. In cooperative mode, you team up to face villains controlled by the game's artificial intelligence – it's you against the system! In the 4 vs 1 mode, one player takes on the role of the villains, creating a super tense and strategic cat-and-mouse dynamic. Missions generally last between 30 and 120 minutes, so you can fit them into various occasions.

*Change is Constant* is the first volume in IDW's 'Adventures' series, focused on miniatures games. It's fully standalone, but the cool part is that you can combine it with the second volume, *City Fall*, to further expand your adventures and characters. This volume covers the first two story arcs of IDW's TMNT universe, while *City Fall* explores the storyline of one of the brothers being unexpectedly recruited into the Foot Clan. Each box comes with five unique heroes and a variety of villains tied to the story, totaling over forty breathtaking miniatures. It's a treat for both fans and newcomers!
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Rules videos

In English

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Game details

Families

Admin: Better Description Needed! Animals: Turtles Category: Dungeon Crawler Comic Books: Teenage Mutant Ninja Turtles Components: Miniatures Crowdfunding: Kickstarter Mechanism: Campaign Games Series: Adventures (IDW) Theme: Anthropomorphic Animals Theme: Ninjas
Publisher IDW Games
Designer Daniel Lansdown, Kevin Wilson, Pete Walsh
Artist Jose David Lanza Cebrian, Kevin Eastman, Tony Vargas
Frequently Asked Questions
How many players can play and what's the average game duration?
The game accommodates 1 to 5 players. A game session can last from 45 to 150 minutes, depending on the scenario and chosen game mode (quick mission or campaign).
Is it a cooperative or competitive game?
Both! You can play in fully cooperative mode, where all players control heroes against AI-controlled villains, or in 4 vs 1 mode, where one player controls the villains and the other four control the heroes.
Do I need to know the IDW Teenage Mutant Ninja Turtles comics to play?
It's not strictly necessary, but knowing the IDW comic stories will greatly enhance your experience, as the game re-enacts these narrative arcs. In any case, the story is presented within the game.
What comes in the box? Are the miniatures painted?
The box comes with over forty detailed miniatures of heroes and villains, along with components like cards, dice, and modular board pieces. The miniatures come unpainted, ready for you to customize!
Is this game compatible with other Teenage Mutant Ninja Turtles editions?
Yes! *Change is Constant* is the first volume in IDW's 'Adventures' series and is fully compatible with the second volume, *City Fall*. You can combine components and characters to expand your game options.
What is the complexity level of the game?
It's considered a medium-heavy complexity game (BGG weight of 3.13/5). The rules have some depth, especially with hand management, variable player powers, and different scenarios, but they are rewarding for those who enjoy a good tactical challenge.