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rating
Ludopedia
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rating
BGG
Our Verdict
Logic lovers will dig Ternia, where every move matters and cyclic capture adds intensity.
Highlights
- Clever cyclic capture
- Compact dynamic board
- Hidden card memory
Keep in mind
- Small board limits space
- Capture rules demand focus
Rules manual not indexed yet
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About the game
What you do in a play session
Ternia is a pure strategy duel for two players played on a 3x3 board. Each player controls nine tokens – three circles, three triangles, and three squares – and the goal is to be the first to align three identical pieces horizontally, vertically, or diagonally. What makes it special is that the pieces are not randomly distributed; before the game starts, each player shuffles the opponent’s pieces and creates a face‑down stack. Only the top card is revealed, keeping the rest hidden. On each turn, a player can either pass or place the top token from the stack onto the board. If desired, the token can capture an existing piece, but only following a strict cyclic hierarchy: triangle covers circle, circle covers square, and square covers triangle. When a piece is covered, it is removed from play and returned to the owner’s discard pile. If the draw stack runs out, the discard pile becomes the new draw stack, ensuring no piece is permanently eliminated. The game ends immediately when a player completes a line of three identical tokens. This blend of strategic capture, hidden card memory, and the need to anticipate moves makes Ternia a fast, engaging challenge, ideal for fans of logic games and quick thinking.
Best player count
BGG community vote
2
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Publisher
(Web published)
Designer
Oleg Kovalskyi
Artist
Oleg Kovalskyi
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can play Ternia?
Ternia is designed for two players, creating a direct and tense showdown.
What is the typical game duration?
A game usually lasts between 10 and 15 minutes, depending on how quickly players build their strategies.
How does the capture hierarchy work?
Capture follows a cycle: triangle beats circle, circle beats square, and square beats triangle. If the piece you place can cover an existing piece, it is removed.
What happens when the card stack runs out?
When the draw stack is empty, the discard pile becomes the new draw stack, ensuring all pieces stay in play.
Is Ternia suitable for children?
Yes, children from age 8 can grasp the basic rules, but the cyclic capture may require some practice.
What is the learning curve for the game?
The rules are simple, but the combination of capture and memory makes the second game already more challenging.
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