The Great War in Togoland: 1914 Rules

Wyndham Productions · Board game · 2026
— Ludopedia — BGG 2–4 —
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Our Verdict
FOR GENRE FANS

This is a wargame focused on a rarely explored theater of operations, perfect for those seeking a tactical miniatures experience without the overwhelming complexity of massive systems. The linked scenario system provides an engaging narrative where every decision impacts the campaign's success. It is a great choice for military history buffs who want something straightforward and strategic.

Highlights
  • Linked scenario system
  • Focus on unique historical theater
  • Accessible tactical ruleset
  • Freedom to change history
Keep in mind
  • Requires miniatures to play
  • Focus on smaller scale
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About the game

What you do in a play session

If you are into military history and want to explore a corner of the First World War that rarely gets the spotlight, 'The Great War in Togoland: 1914 Rules' is a fantastic pick. Forget the endless trenches of the Western Front for a moment: here, the focus is on the campaign in the German colony of Togoland, in West Africa. It is a tactical wargame that puts you in command of British, French, or German forces in quick, intense clashes across varied terrain, such as forests and railway lines.

The system is designed to be accessible without sacrificing tactical depth. You will need to manage action points to move your troops, calculate lines of sight, and decide when to open fire with machine guns or artillery. The best part is that the game is structured into linked scenarios, meaning the outcome of one battle can impact the conditions of the next. It is not just about wiping out the enemy; maintaining unit cohesion and achieving specific objectives is what really secures victory in the campaign.

You will use miniatures (in the 20mm to 28mm scale) to bring this theater of operations to life. The game is perfect for those who enjoy recreating historical battles like Khra or Agbeluvoe, but it also gives you total freedom to change the course of history. If the German defense is cleverer or if the Allies coordinate their advance better, the outcome could be quite different from what happened in 1914. It is an immersive experience that values tactical decisions on the tabletop and offers a great entry point for those wanting to dive into campaign-style wargames. Prepare your army, study the terrain, and see if you can secure control of the Kamina wireless station before time runs out!

Best player count

BGG community vote

2–4 players
2 OK
3 OK
4 OK

Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Country: France Country: Germany Country: Ghana Country: United Kingdom Misc: Wargame Vault Theme: Colonial
Publisher Wyndham Productions

Frequently Asked Questions

Quick answers before you buy

5 questions
Does the game come with miniatures?
No, the product focuses on the rules and scenarios. You will need to provide your own miniatures in the 20mm to 28mm scale.
Is it hard to learn?
The rules are designed to be accessible, making it a great entry point into the world of wargaming, even if you aren't a veteran.
How many players are needed?
The game is designed for 2 to 4 players and works very well for both head-to-head duels and multiplayer sessions.
Can I play a single battle?
Yes, although the game shines in campaign mode, every scenario can be played as a standalone engagement.
Is the game based on real events?
Absolutely. The scenarios are grounded in the events of August 1914 in Togoland, but the game allows you to change the course of history.

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