Theurgy

The Ministry of Meeples · Board game · 2022
— Ludopedia 7.2 BGG 1–6 · best 3 Solo 60–180 min Weight 3.1/5
Buy · from US$ 120.62
— rating Ludopedia
7.2 rating BGG
Our Verdict
RECOMMENDED

If you enjoy thematic area control games with divine flavor and mechanics that make you think, Theurgy is a solid choice! It's a game that rewards planning and adaptation, with god powers that add that special spice.

Highlights
  • Thematic and deep area control
  • Unique god powers
  • Good replayability with modularity
  • Just the right "Take That" interaction
Keep in mind
  • Learning curve can be steep
  • Might take time to get going
  • Victories can feel tight
Rules manual not indexed yet Upload the PDF rulebook to ask questions about this game with AI.

About the game

What you do in a play session

Hey there, board game enthusiasts! Ready to relive the glory of forgotten gods in Theurgy? In this game, you and up to five friends step into the shoes of somewhat overlooked deities, competing to win back the faith of mortals. The goal is straightforward: build temples and spread your influence across the land. Whoever achieves one of the three victory conditions first – like building a certain number of temples, fulfilling a secret calling, or dominating the land – wins the game.

But don't think it's just about showing up and building! Theurgy blends that classic area control feel with a dash of 'take that' against your rivals. To succeed, you'll need to master hand management, make smart choices during open drafting, and leverage your deity's unique powers to your advantage. Each turn presents a crucial decision: move your acolytes and followers (perhaps converting some heathens or fighting monsters along the way), spread your cultural influence into new settlements, perform miracles with cards or summon powerful creatures, or even test the locals' faith in a random event to see which god they turn to.

With a modular board that ensures replayability and game-changing god powers, Theurgy challenges you to think strategically, anticipate opponents' moves, and be creative to rise from the ashes and become the favorite of the faithful. Prepare for a divine battle where cunning and faith go hand in hand!

Rules videos

Learn by watching before you open the box

2 videos

Best player count

BGG community vote

1–6 players
1 REC
2 REC
3 BEST
4 REC
5 REC
6 REC

Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Crowdfunding: Kickstarter Digital Implementations: Tabletopia
Publisher The Ministry of Meeples
Designer Oliver Josiah, Rowan Dowling
Artist Ben Flores, Carl Stjärnlov, Fabian Parente, Katerina Poliakova, Mohammed Bellafquih

Community

Data from BoardGameGeek

341owners
154wishlist
30want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
What's the average playtime for 2 players?
For 2 players, expect around 60 to 90 minutes, depending on familiarity with the rules and the pace of play.
Is the game very aggressive with the 'Take That' mechanic?
There is direct interaction, but it's generally more focused on competing for areas and influence rather than completely destroying an opponent's plans. It's a more strategic 'take that'.
What components come in the box?
The game includes modular board pieces, miniatures or meeples for acolytes and followers, miracle cards, secret objective cards, influence markers, and temples, among other components to represent the divine world.
Is it a good game for strategy game beginners?
Theurgy has a medium weight (3.1/5 on BGG), so it might be a bit challenging for absolute beginners. Players with some experience in area control or hand management games will adapt better.
Does the game setup take a long time?
Due to its modular board and variable setup, it might take about 10-15 minutes to organize everything the first time. Once you get the hang of it, it becomes faster.
Can I play Theurgy solo?
Yes, Theurgy supports a solo mode for 1 player, allowing you to test your divine strategies against an automated opponent.

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