7.7
rating
Ludopedia
6.9
rating
BGG
Our Verdict
Perfect for those who want TTR strategy in fast and intense doses.
Highlights
- Super fast and dynamic gameplay
- Intuitive and easy-to-teach rules
- Compact and attractive components
- Great as a filler between games
Keep in mind
- Lack of depth for hardcore gamers
- Small map leads to quick blocking
RECOMMENDED
Rules manual not indexed yet
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Ever wanted to play Ticket to Ride but didn't have three hours to spare? That's where Ticket to Ride: New York comes in. Imagine swapping locomotives for yellow taxis and the USA map for Manhattan and Brooklyn. The core essence remains the same: you collect color-specific cards to claim routes on the map and connect destinations marked on your tickets. If you link the points, you score; if you don't, they become negative points at the end.
The big difference here is the speed. With only 15 taxis per player, the game flies by, lasting between 10 and 15 minutes. On your turn, you have simple choices: draw cards from the deck or the face-up display (including the wild taxi), claim a street using the correct colors (or any color for gray streets), or draw new destination tickets.
The game ends quickly once someone hits their taxi limit. Final scoring sums up the routes claimed, completed tickets, and visited tourist attractions. It's the perfect dose of light strategy for those who want the classic network-building experience but in an 'express' format. Ideal as an opener for a game night or for newcomers to the hobby looking for something intuitive yet competitive in the congested streets of New York.
The big difference here is the speed. With only 15 taxis per player, the game flies by, lasting between 10 and 15 minutes. On your turn, you have simple choices: draw cards from the deck or the face-up display (including the wild taxi), claim a street using the correct colors (or any color for gray streets), or draw new destination tickets.
The game ends quickly once someone hits their taxi limit. Final scoring sums up the routes claimed, completed tickets, and visited tourist attractions. It's the perfect dose of light strategy for those who want the classic network-building experience but in an 'express' format. Ideal as an opener for a game night or for newcomers to the hobby looking for something intuitive yet competitive in the congested streets of New York.
GALLERY
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In English
2
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Mechanics
Categories
Families
Publisher
Days of Wonder, ADC Blackfire Entertainment, Asterion Press, Edge Entertainment, Galápagos Jogos, Games Unplugged LLC, Gémklub, Hobby Japan, Korea Boardgames, Rebel Sp. z o.o., Siam Board Games
Designer
Alan R. Moon
Artist
Alan R. Moon, Cyrille Daujean, Julien Delval
How long does a game last?
It's very fast! Usually between 10 and 15 minutes, ideal for those short on time.
Is it very different from the original Ticket to Ride?
The mechanics are the same, but the map is smaller, it uses taxis instead of trains, and the game ends much sooner.
Is it suitable for children?
Yes! Because it's intuitive and fast, it's excellent for introducing the hobby to kids and beginners.
How many people can play?
From 2 to 4 players.
Is it a complex game?
No, the weight is low. If you already know any Ticket to Ride, you'll learn it in 2 minutes.
What happens if I don't complete a ticket?
You lose points, so be careful not to take more destinations than you can connect!