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If you enjoy games with exploration, action allocation strategy, and tight majority disputes, Tikal is a fantastic choice. A classic that still shines!
- Rewarding exploration
- Tense action management
- Engaging area majority
- High replayability
- Elegant ruleset
- Prone to analysis paralysis
- Fierce direct interaction
- Theme can be abstract for some
About the game
What you do in a play session
Each turn, players have a limited number of action points to spend on various activities: moving their explorers across the hexagonal map, revealing new terrain tiles, excavating temples to increase their value, or collecting artifacts. The area majority mechanic is crucial, as you score points by controlling temple sites and by possessing the most valuable treasures. Tension builds with events that can shift the game's flow, and intelligent management of your action points is key to success.
The ultimate goal is to accumulate the most victory points, whether by dominating temple locations or securing the most lucrative artifacts. Tikal is the first title in the acclaimed Mask Trilogy, a series of games developed by the designer duo Wolfgang Kramer and Michael Kiesling, renowned for its strategic depth and elegance.
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Rules videos
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In English
Rules manual
Official PDF file
Best player count
BGG community vote
Soundtrack
Ambience suggested by Melodice
Where to Buy
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Frequently Asked Questions
Quick answers before you buy
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