Transatlantic

PD-Verlag, Rio Grande Games · Board game · 2017
2–4 · best 3 60–120 min Weight 3.1/5
7.9 rating Ludopedia
7.0 rating BGG
How to Play Buy
7.9 rating Ludopedia
7.0 rating BGG
Our Verdict

If you love naval strategy and deck‑building, Transatlantic will keep you at the helm.

Highlights
  • Deep economic management
  • Customizable deck
  • Modular board
Keep in mind
  • Moderate learning curve
  • Play time can stretch
RECOMMENDED
Learn How to Play Step by Step Check out our complete step-by-step rules guide.
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About the game
Transatlantic transports you to the late 19th century, right after the Suez Canal opened and massive steamships began to rule the seas. For 2 to 4 players, each takes the helm of a shipping company, vying to move cargo, mail and passengers across the globe. Each round you play a card that lets you buy historic vessels, invest in coal depots, build ticket agencies or upgrade shipyards. As new cards appear, you build your own deck, adding stronger actions and crafting synergistic strategies. The modular board depicts oceanic routes that shift each game, forcing tactical choices about ship placement and when to chase the coveted "Blue Riband" across the North Atlantic. Luck plays a minor role; success hinges on resource management, coal‑company control, and timing of ship sales and purchases. While the economic depth is substantial, the rules are straightforward and the pace stays lively, yielding games of 60‑120 minutes. If you love deck‑building, resource juggling, and historic naval themes, Transatlantic delivers a rich, strategic and immersive experience.
Rules videos

In English

Rules manual
Rules manual — Transatlantic English · PDF
Download PDF
BEST PLAYER COUNT
2 REC
3 REC
4 REC
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Game details

Families

Digital Implementations: Yucata
Publisher PD-Verlag, Rio Grande Games
Designer Mac Gerdts
Artist Dominik Mayer
Frequently Asked Questions
How many players can play?
2 to 4 players.
How long does a game last?
Typically 60–120 minutes, depending on player experience.
What is the complexity level?
Medium‑high; it demands economic planning and route management.
What components are included?
Action cards, ship miniatures, modular board, coal tokens, money tokens and route markers.
Who is the game best suited for?
Fans of deck‑building, historical naval themes and transport‑focused strategy games.